Slow down, please!

Not sure what was done where, and I have pointed out this issue before in test; as have a few others, of how quick and nervous characters movements are. Fairly sure it’s been bug reported.

And I can’t be the only one have issues with pushing off ledges rather then pulling up on to ledges. But I don’t think it helps that my character draws his weapons as soon as his hands are free.

So couple of QoL requests.

Can we get a movement speed slider, and don’t have the construction hammer effect the slow walk.
I so damn frustrated trying to place anything because, well… I think my character’s on meth; he tweaken.

Can the draw weapon action please wait till my character has both feet firmly planted, not the second their hands are free?
And if it takes a “pull up on ledge” animation to fix the pushNdie off ledge please add it. I’d rather waste 1/3 of a second on a pull up animation then push off another ledge to my death.

These rocketed to the top of my S-list while farming fragments in the unnamed city. :wink:

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Considering what these dudes and dudettes go through on a daily basis I can hardly begrudge them a little chemical assistance, but I quite agree that it makes precise placement when building tricky.

And big ‘agreed’ on the failure to get up on ledges, too. It’s super annoying and it means you have to save 1/3 or more of the stamina bar to repeatedly try the last bit.

7 Likes

I just carry an extra set of fiber clothes for the light armor climbing effect.

You can “unsheathe” before climbing.
As i play Siptah mostly, this issue was “work around” with a simple sigil.

I’ve got the climbing gear and innkeppers pants; weapon, wraps, potions. My thrall has pretty much everything else when I’m searching for fragments.

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