So, Funcom suggested they listen, then take every action to prove that they don't

I’m not sure how long you’ve been playing, so you might already know what I’m going to write. If so, I mean no offense by explaining it.

There was a period when the Purges worked really well. You would have a chance of getting a human Purge regardless of where you built. It wasn’t guaranteed to be human, but was guaranteed not to, either.

One of the biggest problems with the Purge today is that there are locations where you are guaranteed not to get a human Purge. Ever. It has been tested, it has been confirmed, and it has been reported. I’m too lazy right now to dig for it, so I’ll summon @Zeb to help me out :wink:

This only happens on difficulty 6. It’s clearly a bug.

So I apologize if I sound like a broken record, but this is a problem that needs a solution, instead of encouraging people to spam little outposts in certain areas just to get a human Purge. Especially on PVE and PVE-C servers, where there’s no base destruction, so you can’t turn this outpost spamming into fun little wars.


To be honest it’s easier to list the places that do get a Human Purges on Official right now. Any Human Purge that isn’t a 6, unless in a very specific part of the map where it can’t spawn a 6 Purge regardless will not get Human Purges. The Jungle is one of the affected areas that cannot spawn a Human Purge on Official setting.

I will list a few posts, simply because I am currently busy with the new update. So I apologize for lack of precision.


@CodeMage :black_heart::bat::black_heart:


Got at Wednesday again a spider purge, instead of a human purge… But my mainbase is bugged for purges anyway… There just doesnt appear anything anywhere and after 1 hour the purge defeated message appears, without seeing a single monster :confused:

And then Funcom locks armor behind a purge armorer, because its something you can get daily… facepalm (PS.: I even have a purge armorer).

You know the Cymric are Welsh, right? I’m Welsh and Wales is NOT in England.

The purge last night was in the Savannah, and we got the usual Rocknoses. However, since they fixed the Rocknose purge, we didn’t get 7-8 Avalanches per wave. It was a welcome change.

Per your other question, I started Conan on July 4, 2018, so I have a tad bit of experience. I remember getting Lemurians in the jungle, Vanir in the north, Darfari & Exiles in the desert, and Relic Hunters in the west. I also remember every single one of them being naked, and not a single named thrall among them. Since the change, I have personally fought in well over 50 purges for both my clan and allies, and we had to defend against humans quite a bit.

As to the other comments about what level Purge will and won’t come, Level 6 does not mean only level 6 purges will spawn, because, according to the Wiki, levels up to 5 and 6 are only in the Snow, Highlands, and Volcano. Up to 3-4 in the center of the map & Jungle. Have you gotten Apes and snakes in the Jungle, because those are generally level 4. I have never seen a level 6 Imp purge, but that would be awesome.

I say all of that for this point. PvE is where I have spent the majority of my time. I have been in PvP for the last few months. My clan has 5 PvE bases across the map for convenience and thrall hunting. We like to build, but since we are one of the oldest clans on the server, we are also allied with all the large clans. We keep our server free of trolls. We’ve walled in jerks who build to block.

If you want multiple bases, all we ask is keep the path open, and don’t block resources.

Our 1st purge, a week ago, was Exiled Vanir Chieftain. We are in the highlands. Human purges are very possible.

I’m not trying to be rude. But I’ve been working for months spawning Purges. With close to 700 Purges spawned within testing Offline, and 46 Online Official.

This is not functioning as intended and, hasn’t been for some time. As the intention from my perception is that when a server is set to difficulty 6, all thereafter Purges are possible to spawn. I have personally tested this Online Official, as well as Offline. Be aware that some Purge types still have difficulty thresholds which will prevent them to spawn on Official settings. The Purge types with difficulty 1-4 will not spawn while difficulty (Purge Level) is set to 5 or 6. Human Purges 1-4 are not currently able to spawn on Official, this has been reported by myself and others.

Some Purges NOT able to spawn currently.

Include The Following:

  • A Crew of Black Hand Pirates
  • A Band of Desperate Exiles
  • A Horde of Safari Cannibals
  • Dogs of The Desert Pack
  • A Gang of Degenerate Lemurians
  • A Cabal of Votaries of Skelos

A Respected Purge Advocate:

Yes, the current problem with the Jungle is that Beast Purges are the only thing spawning.

NOT Spawning:
A Gang of Degenerate Lemurians (1-4) or A Crew of Black Hand Pirates (1-4).

Purge Type: A Troop of Grey Apes (1-6), not level 4.

We are not saying that Human Purges ranked 1-6 cannot spawn, we are saying that the majority of Human Purges 1-4 are not spawning. This is an issue, it should be taken seriously. If you had gone through any of the links that I provided on my above post this would be apparent.


@CodeMage @speedice

EDIT: This information is no longer up to date with new information coming to light with the new update.


Hey Zeb, these have been my findings up until now as well. However, it looks like the purge situation has been altered without notice or patch notes as of yesterday’s update. I say this because the PvE Official I play on saw 3 new purge types attack last night that are not including in the data-mined information available on the wiki.

These included:

  • Cimmerian Berserkers (B9)
  • Lemurian Warriors (Jungle)
  • some type of Nordheimer purge (C9)

I’m eager to do some additional testing, but given how strong these enemies were, I want to get all my old thralls replaced with a few levels under their belts before the next go — at least on the Official anyway. Be curious to see what others’ findings are post-patch.



I love you… @Larathiel :black_heart::raised_hands:t2::heart_eyes::raised_hands:t2:


@Larathiel Jungle Grid?
Could you inbox me SS of the locations that you were Purged.

I can get you some screenshots of the B9 and C9 purges later, but I’m not sure yet about the Lemurians — didn’t have a chance to ask as that’s when all hell broke loose with the purge in C9. If only chat wouldn’t scroll to the bottom everytime someone makes a new comment…

I’ll try to ask tonight if I’m online. The cruel irony is, I had just finished dismantling my jungle base (to try and conform with the draconian 55 thrall limit and still have a hope at defending my other bases) when someone mentioned in global chat that they had gotten Lemurians earlier that evening. Pretty sure those who were in voice chat with me at the time are scheduling appointments with audiologists today…


I have reeled in horror as my formerly unstoppable reptilian herd was half-munched by a demonic croc. And as my purge bar surged after 14 hours of solid play, I’m leveling my new gang but quick. Thank you @Larathiel for your excellent reporting, and @Zeb :heart_decoration: for such a great analysis here in this thread!!


You do know the Welsh are Brythonic right?

The Brythonic are in the modern day - Welsh, Cornish and Breton.
Once it was all of Britannia that was Brythonic with the Picts North of the Lowlands of Scotland.

Prove me wrong.
A language of older Welsh was spoken in Wales, North West and North East England and Lowland Scotland before the Gaels took over all of Scotland.

Y Gododdin a Welsh poem is set in the Kingdom of Gododdin, a Brythonic Tribe called the Votadini before the Anglo-Saxons took over and formed Northumbria.

Yr Hen Ogledd refers to the Brythonic Kingdoms of Northern and Lowland Scotland.

Welsh are Britons, end of. You can’t argue against it. Insular Celtic is what Britons spoke.

And on another note…Aquilonia mostly formed Wales while Cimmeria mostly formed England, Scotland and Ireland. Clearly you don’t understand what I said, in general the Brythonic people were used to create the Cimmerians, so were Gaulish people from Gaul and the Kimmerioi. There was no such thing as Wales or England during that time perioid or a thing called Scotland. It was Albion/Britannia.

I know all that, being Welsh and all. I’ve got nothing to prove you wrong on. Semantics my friend…as for my original post regarding Funcom messing with the lore, I meant to say nearly all of it. I’ve paid attention, they gave the Cimmerians priests, which is wrong as Cimmerians did not worship their gods. At all. The Cimmerians armour should give the + to grit, not vitality, as according to R E Howard the Cimmerians were known as expert climbers. The Aesir/Vanir were not known for their climbing but their vitality. Poitainians are based on the Norman Knights and never had Katanas either. Did you ever hear of a Knight from Normandy weilding Japanese weapons?

Eh, Cimmerians were likely spiritual as they believed in Spirits in water and all that, maybe akin to a form of Druidism.

And Exiled Lands mate, anything goes. Exiles bring the knowledge of their culture and I shall say again, The Exiled Lands is not canon either. Giant-Kings ruled Stygia, and the place we’re in was lush and green not a desert. And there is the fact people move around Hyboria, which is not unheard of, maybe for the Khitan.

My Argossean, Bellerophon, has fought Vanir, Picts, Zingarans, Stygians and pirates. He took weapons and armour from them all. Maybe he sailed to Vendhya and bought things from there or went to the Antillian Islands where some Atlanteans went too.

I know they actively avoided worshiping their chief deity Crom, or at least worshiping him in the traditional praying and building churches fashion. But I’m not so sure about any others as far as how prickly they are to being worshiped.

At any rate, it’s not unreasonable that a few Cimmerians might convert to another religion after being exiled and stuck in a land where the gods are literally walking around and stomping on things. Though they might also be considered something like the village idiot by the other Cimmerians as well.

I’ve seen the Cimmerian Priest NPC, but it has been ultra rare and it’s a priest of Ymir, not Crom. Like others already mentioned, it’s not unreasonable to imagine that a few Cimmerians here and there might convert and worship one of the other gods. Most of the Cimmerians in the Mounds have the proper attitude towards Crom, e.g. “Crom’s poxy balls!”

Besides, the game allows you to create a Cimmerian player character and pick almost any in-game religion right at the start. And then you can run around the world and collect all the other religions. That’s so far from Howard’s source material, it might as well be in another galaxy – would you expect them to restrict that?

Here’s the thing: it’s a video game based on existing literature. Those are two different media and they have different requirements. The defining characteristic of video games, the one that sets them apart from other media, is the player agency. As Sid Meier famously put it, “a good game is a series of interesting choices”. That’s why usually everything in a good game is in service of gameplay, including the story, the world, the setting, the lore, etc.

What I’m getting at is that a certain degree “artistic license” if indispensable if you’re making a game.

So yes, you’re absolutely right about all those details. But I cannot agree with you that Funcom was taking the piss and “screwed with ALL of R. E. Howard’s lore.” That kind of hyperbole is not really reasonable.

Out of all your examples, I think the most egregious of Funcom’s lore screwups is the Poitainian katana. All the other examples are either reasonable artistic license or debatable :wink:

Well, I don’t know about Admin spawned purges. I do all research in game on officials if possible. Some things I have to do offline.

However, Last night, it was the Sobek purge in the jungle. All human, very few could be knocked out, and it was a disaster. There were 30 in the first wave, attacking from opposite sides, at the same time. They tore through the T3 building easily. Two of the players fighting were killed multiple times. The final wave had about 50.

The final tally lost included - Greater wheel, map, three stables with horses, around 45 legacy and newly placed thralls and greater pets.

If you wanted human purges in the jungle, you just got them, and they are not something to dismiss.

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Yes Sir. I’m aware.

If you could post any updates on Purge variations that you run into here:

I and others within the community would greatly appreciate it.

I can’t even explain how ecstatic I am that we have new Purges, especially in the Jungle. :heart_eyes::heart_eyes::heart_eyes:


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