Another chapter of “You are having fun wrong and that is how to have fun right”.
While I maintain that Exiled Lands had more story and engagement fuel than Siptah has -until not-, there is nothing wrong with it in terms of -> Work in progress <- it is.
Took some time for Exiled Lands to have the North, the East, new building pieces, new systems, better thrall AI, and many of the things most people think as “always being in the game” actually were added after the release.
But most of the “make the game easier” points I hope never get to the game.
This shows one point I have always resented in most games, and I still dont in Conan Exiles because Devs often refrain from doing it:
People ask the game to adapt to their own gameplay style. They are not prone to understand that when something they do does not work as they want is because they are doing it wrong.
The fight system is not bad, it is complicated. You have to learn to use it as it is, and not ask to change as you want it to be.
The first two problems are bad resource administration. People think about any game wanting “mana/focus/rage/runic power” style from WoW or GW2 in Conan Exiles. People complain they cant climb a mountain because of stamina, or just go out of water and go around fighting a mob. That is what makes this game good, not bad.
People complain that a mob of enemies will circle and prevent you from doing what you want, that is not bad, that is good. That demands you to think what you are doing.
People complain about stack sizes and recipes, that is not bad, that is good, that makes you think you how to carry or allows other people to prevent you from taking resources from one place to another, effectively creating importance to placement.
Combat like in real life has a pace to it in Conan. In wow, me and a lot of people can just build a macro and just faceroll content by chaining the same thing over and over, and that in WoW is praised and called “knowing your rotation”. That is mindless gameplay.
And finally, people confuse 4x fun servers with “Conan Exiles”. If you set up your server to it, Conan Exiles is one of the most rewarding and complex games I ever played, and I thank the devs for it. If you put some hard set up in it, even the direction you run from a combat must be well thought as to not get you cornered and dead because you chosen a route that you cant run. It actually make it valid to run in zigzag instead of in a straight line to avoid being shot. And many other things useless in WoW, which you shot people around corners, “guided fireballs” find you if you jump in a hole, and other non sense.