So I was chilling out in my tavern

Chatting this cute stranger that show up, a little concerned with the “Hobo He-Man” sitting at the other side …

When I noticed what when described would really not actually make sense in a criticism, unless it is in this particular case: The humongousest pair of boobs I have seen “naturally occurring” in this game:

Had this Darfari woman showing up a little earlier looking for work, put her there to entertain the lads, but I did not paid any mind on the size of those knockers until they “assaulted” my field of view.


But seriously though. This gotta be a bug and this has to stop.
And it is not “random”. Because all named thralls I knew that had small boobs still have them. However some specific combos of generic thrall “profiles” get always with some “anticlimactic” guns.
Those gotta be harmful to the ozone layer, but sure they have a huge carbon footprint.

Size matters not.

It’s the shape that makes them look so unnatural, because you usually don’t get that combination without implants. And not with the usual amount of body fat the Exiles have.

The top 40 % of the breast size slider depart from basic human anatomy and start applying for the dirigible club.

Well, that I know.
That is why my mod allows for a less “all round around” editing for breasts.
However, despite the jest, what matters more is that this happens in a unavoidable way even with mods.
You cant really make a mod to prevent it from happening, just a mod to manually fix it after it happens.
If you mod it to be corrected when it happens (e.g.: a mod that makes a breast size bigger than 1 revert to less than 1), whatever it is that is causing it seems to do the exact opposite and if the breast is less than 1, it changes to equivalently more than 1.

I theorize that somewhere, somehow, any measure that requires being 1 as default is being set before and after customization happens. Which might be that during some “reverting” or “correcting” of some sort, the original AB went back to calculate certain sizes despite the AB for customization already doing it, so it corrects the size in the customization layout based on double check on the size of the actual skeleton node.

That tends to happen if you dont have the protocol of modular development and you start doing it.

Because if we look what sizes are the sizes that are affected, there is a pattern, it is not “just breasts”, but if you take notice, none of them suddenly gets a “popeye arm” or “dumbo ears”.

So it must have something to do with fixing certain gameplay aspects influencing the customization system.

There is a sign on their backs. I noticed it.