Did some testing and found a few things.
- Loaded completely new server, empty.
- Spawned in different bows, hunting, star metal and Derketo voice.
- spawned in lots of different arrows.
Everything worked perfect on bar, loading and all for me.
I went back to my normal server (which in the past has had mods, but were all disabled for testing making the ticket).
Equipped Derketo Voice bow, arrows on bar, loaded into bow and same issue. I put one arrow of the same type (im testing only with razor arrows atm) in the inventory and it shoots that arrow. It does not “use” the arrows from the bar.
Went back to test server, no mods ever used and I cannot replicate the issue. I have a feeling a previous mod messed something up. I can get around it by having arrows in the inventory with a single arrow on the bar to quick load.
Not sure exactly which mod did it, the only one I had loaded for a while was “Archery Evolved”. I am also not sure of the steps (if there are any) to reverse what the mod might have done.
I’m going to open the DB and see if there are some tables. I have experience with SQL and can poke around but not sure if this is something Funcom would be able to address, but maybe a pointer on a “fix” to clean the DB if this is even possible.
In my case, I can restart fresh and admin my friend and I back to same status as in 3.0 I don’t see the need myself for the archery mods.
UPDATE
I loaded the DB into SQLite Browser, I went into item_inventory, searched for the razor arrow id of: 53613. I then removed those rows with my character ID. Saved and started up the server, my razor arrows were all gone. I then admin generated a stack (i have a mod on this server now that does stack to 1000 so not Funcom normal stacks of 100) loaded stack of 1000 into bow, and was able to shoot per normal.
I will remove all arrow IDs from myself later and see what happens with the other arrow types.
Hope this helps somebody.