Some ideas for the future

  • smal “arena” to exp thralls and pets? withe arena thrall?
  • a dungen thrall/items to lvl up dungens?
  • an oberlisk withe the main religion in the middel and all other 6 around?
    to save space in base and lvl up the purge?
  • war crys for buff/ debuff? (the opposite of magic)

for advanced

break the weapons and lernable weapon typs into lernable components u already got

  • 1-2 Handed grip (woodstick/ metal/ starmeatl etc) “stamina cost”
  • weapon core size small (daggers etc) short (smal sword etc) middel (sword etc)
    and long for 2Handed like (bigsword, speer etc) (woodstick/ metal/ starmeatl etc) “weapon rage and dmg output”
  • weapon head (blade, axe, hammer etc) (woodstick/ metal/ starmeatl etc) “dmg multilper and dmg type effect”
  • design include the look (standard look) (woodstick/ metal/ starmeatl etc) “special effects”
    like glowing, poisining etc engrafes etc

same withe armor

  • ped (strow/ material/ leather/ etc) “isolation and stunning res”
  • armor core low silk etc, middel material etc, heavy meatl etc “armor and handling”
  • armor framework smal - feet and hand , middel - head, big - torso and legs “environmental protection/ funktionality”
  • design (strow/ material/ leather/ metal/) “special effects”
    like glowing, mage resistange etc withe engrafes etc

i am sure ther is a lot of potential in this construction :wink:

and last one

fight animation setting maybe in arena? ( wanna choose the best fight animations for all weapons by myself ) like hard slow and raged hits for bosses and fast low hits for mobs. :wink: