Greetings Exiles. I have long been a fan of game modding since my earliest PC gaming days, building maps, rules and scenarios for Sid Meier’s Civilization II, or adding weapons and subclasses to Baldur’s Gate. If you come here from TESV: Skyrim, you may recognize me as the author of Follower Commentary Overhaul, a little mod which livened up your followers by making them comment on their surroundings or quest progress, a feature that Bethesda has since started building back into their games starting with Fallout 4. Having become addicted to Conan: Exiles, I’ve finally started getting into modding the game, which has felt a bit like going back to school for a degree you’ve already earned, but in a second language. A sampling of what I’ve made so far:
I’m a functional modder in that I tend to make mods specifically to address things that bug me or add functionality in to make things more immersive. I’m still learning the ropes but building up to more and more ambitious projects; on the docket is a mod that will add banners that can be held in the shield slot by thralls or players, and a mod playing off my The Fish Economy mod that will add more cooking recipes (and garum!).