Some weather ideas


#1

kinda doubting it will happen cause I think it would be a lot to code, but would be neat if it did.

Currents - both water and wind. move the character. the stronger the current the more forceful the push. May sweep away players, npcs, and/or structures, depending on the strength of the currents.
–Additional possibility with this particular idea is the addition of structures that use currents (such as wind mills or water mills)

Rain in the desert causing flash flooding. - sweep away or submerge structures built in and/or near dried river beds. Include currents

Hail storms - depending on severity/size of stones, may cause damage to players, npcs, and structures.

Tornado - pick up things (players, npcs, mobs, structures, anything not bolted down!) and toss them!

Lightning - to seek out and strike high points… wet objects… metal… etc.


#2

:thinking: I like these ideas as long as the storms happen very infrequent to make them more impactful. If it happens too much like the night cycle or sandstorm and it becomes annoying especially on some servers with settings. These storms could happen when you are offline too making logging on interesting, but like I said very infrequent.

I like this as well, the mills could do something with grains for your player, thralls and/or pets. The currents would add immersion.


#3

The jungle already has beautiful lightning effects but lightning strikes and maybe disposable lightning rods would be nice.

Would also like to see a massive snow storm that sweeps through the north on occasion (with a craftable fur jacket to survive it)


#4

I’m very torn between finding it odd that I can stand in the middle of a waterfall and not be yanked off my feet to fall and crack my head open on a rock, and not wanting to suddenly have to worry about that while I’m running around enjoying the scenery.