Sort of, but not quite. I’ve never built anything that large, so I’m not speaking from personal experience, but I can understand why it’s happening. Bear in mind, I’m not saying it’s okay, I’m not justifying it, I’m just talking about it
Basically, it all boils down to two things:
- There is not a lot to do on PVE servers besides building. Sure, you can catch thralls and pets and level them up, but why? You can kill bosses and do dungeons, but why? The primary motivation for all of these boils down to being able to build and decorate. On PVE-C servers, you have the ability to damage and kill other players, but most people don’t use it, because – again – why?
- People who like to build, like to show off their builds. Yeah, sure, you can build your grand city in single-player mode, but who’s going to see it and explore it?
So people either build or get bored and move to a PVP server or a different game. Those who stay and build will sometimes go big, because they can. The game allows it, there are no restrictions, and there is no way for anyone else to do anything about it.
It’s not wrong to want to build or even to want to build big. But there has to be something to limit that on official servers, because those are public, shared resources. Hoping that everyone will play nicely is … cute.
It would be nice if there was also something else to do that didn’t involve the risk of losing everything you have, but that’s just a nice-to-have. But we definitely need something to help keep players’ builds within some sort of sane limits.