What i would like to see is that the transportation stone inventory gets increased to say 60 and is shared amongst the entire network.

I would like to see more spells.

Spell to negate positive effects (entertained, food buff, etc) in an area for a minute or 2.

I would like to see some stealth based spells.

  1. noise removal
    2)cloaking of building similar to that of invisibility.
  2. cloaking of thralls like invisibility
  3. Land Claim cloak in that you have to actively try to place the foundation before it tells you land is claimed.

I would like to see the sorcerer thrall add value outside of research.

I would like to see more grand effects such as new stone type that you have to place in certain locations or patterns that provide building or spell buffs.
-Floating castles but only if the stones on the ground are placed correctly and if those are destroyed, you castle gets dismantled.
-Buff zone for spells that increases their damage 8X (so lightning in this zone is incredibly effective)
-Domain stones that are used to sprout out specific resources to be harvested. IE you could get a Gold domain stone and it would sprout off 6 goldstone nodes around it.
-Temperate stones to reduce environmental effects in an area.

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