Just throwing my 2 cents to devs on what may be causing the issue. I know with the last year they added dmthe undermesh fix. Where it identifies bases that are under the mesh. I wonder if these issues are tied to that somehow. Where 1 piece of the build crossed that “line” on accident, but because it has the ID of the whole base it is causing a delet type pattern. Just spitballing. Interested to know anyone who has had whole bases dissapear if they lowered pieces when they started building to level etc?
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I believe this is the most likely scenario.
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