Ok, so I waited for many days for Funcom to fix the issue and at this point, it is apparent they have no intention of fixing. So I saved a backup of my server and did several tests, reloading the backup after each fail. Please note that this probably will not help anyone on an official server, because if you haven’t logged in already, your base decayed anyway and if you have logged in, you probably did something to lose all your placables.

Here is what I found with my modded, dedicated server, after a fresh update to Age of War in my Nemedian base:

  1. Nothing lost stability if I did nothing to my base building pieces.
  2. I was able to remove building pieces with no issues or stability loss.
  3. If I added or replaced building pieces, any placables within a short distance of a few foundations, that were part of the same structure, all vanished instantly. It appears this causes a stability check and poof!
  4. Any placable I put down AFTER the update had zero problems, when adding or replacing building pieces.

So, once I figured all of this out, I used my modded ability to move placables. At least, I believe this is a feature that only comes from mods, or has Funcom added it to default features? But here is the interesting part: When I move an item, it always repositions just a fraction lower that it was before the move. If we were to say that a large chest was 100 units high, the distance it drops down on moving would be around 5 units. Same goes for placing a new chest next to an old pre-patch chest. New one would be 5 units lower.

Basically, in a Nemedian base, all of your placables are floating. Make the base do stability checks and they come crashing down and break.

I hope this helps anyone that has been reluctant to load their game or dedicated server, or if you have and have a pre-patch backup, this is a way to go back and save everything.

If you don’t use mods that allow for moves of placables, you can at least build new chests, empty the old placables, recycle the old placable and make replacement ones.

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For me the stability loss happened the moment I entered render distance, since I was at my base upon login, it happened the second I logged in. I did not touch anything, everything was in loot bags already.

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Was your base on official? I have a lot of mods on mine, so it could be some of them, or my very minimal server stability requirement made the difference. Mine was set at 0.1, so effectively 10x more stability than official.

One of the mods is LBPR, which may be helping me too.

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