Now that the warning is out of the way…
Here is what i have so far based on what i am seeing…
Thralls do not have a set damage for melee or range.
What i found were some tables that tied a multiplier to something. 2 columns of my data mining showed definite favoritism to fighters in 1, and archers in the other.
The numbers ranged from 1 to 3 if i remember (not at home right now). Higher numbers for higher tiered thralls.
I found a third column that looks to be armor rating, but i did not compare. That will be easy as that is one of the numbers we actually see. the highest for thralls was 40, but there was one at 1200 i suspect belongs to bosses, but have not tied it back yet.
A fourth column was pure health, as the numbers were identical to the one we see. I had found that one before.
There are also 3 columns for crafting time, fuel usage, and material usage each for the artisans that were easy to find and 100% know.
There were 2 columns that are definitely tied to dancers for corruption removal and health regen.
All these columns had ranges from 1 to 3 in increments of .5 for the level of thrall.
There was column that seemed to tie to knock out, as the bosses and certain known unthrallables had 99999 and then every other row for different tiers, factions had very low numbers (< 5 if i remember).
There were 2 columns that tiered from 0 to 9, and were broken down into factions, elite version of factions, and unique versions as well. Combos seem to suggest a multiplier for something, as volcano were highest combo (ex 2 and 9) and dafari lowest (1 and 1).
Going back to the melee and range modifiers, i believe these multiply the damage of the weapon itself. This would make sense, as if thralls had a set damage, then the amount would be so high, the weapon type wouldn’t necessarily affect it. Best way to test is to try a thrall with stone sword, see the damage, then blade of adventurer, see the damage. My guess is with no armor on, the damages will match what i see as the multipliers. The highest melee i saw was i believe 2. so blade of adventurer would have @150 damage in a tier 4 thralls hands. That matched with the 2 columns that seem to pair for each faction and tier could be adding even more. so that 150 could easily be more damage for one of them (1-3 range) . so 150 x 3 = 450. that would make it one shot a naked player even with 3rd vit perk. the other paired column may be a multiplier for armor, where i saw 40 as the highest for thralls.
That is all i have for now, as i have to get some work done to earn my paycheck. but i will be attacking full on this weekend, and hopefully have more concrete info.