Aeryl
2
SWL has a small but active population. You will run into other players, but rarely in the wild (outside of hubs) as the player cap in adventure zones is intentionally kept low.
There’s no update roadmap or any talk of sequels.
The differences between TSW and SWL are too numerous to get into within the scope of a brief post. SWL is completely free to play while TSW is the older, buy-to-play incarnation of the game. Official sources for CD keys to create TSW accounts no longer exist, so if you wanted to play that one you’re at the mercy of third party resellers.
You do not need to spend any money to enjoy the game.
The main story is designed to be completeable by a solo player. You can group up for missions, but you will also encounter solo instances that separate you from anyone you may be grouped with. There is also dedicated group content and, to a lesser extent, PvP.
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