I really don’t understand this excuse of confusing feed back. Some people the purge works, others it does not. What’s confusing about that? Joel Bylos on Twitter specifically stated “well it can’t be both”… Uhmm obviously it can. I don’t deal with constant crashes. Other people do. It can be both. I have issues with textures taking forever to load, others don’t. It can be both. People have problems where the game won’t even start, I do not have that issue, obviously it can be both.
So why… When it comes to the purge, all of a sudden bugs, glitches, or things simply not working has to be all or nothing?
Seriously if I say I’ve played every day for a month, and my Purge meter was full from very close to the beginning and I’ve never experienced a purge… Then I haven’t. Telling me I’m wrong would basically be calling me a liar, and what developer goes around calling their players liars?
So in that instance, either the purge is working, and it’s frequency sucks a fat one. Or it’s not working, and there’s an issue that needs to be looked into.
I mean they’ve wasted so much time just trying to deliberate if the massive numbers of reports on these forums, Twitter, reddit, ect have any validity when if they’d just look into it, it would probably be fixed by now… And it boggles my mind to think that if you have this many people (regardless of whether or not that’s the only reports you get) that say they’re having problems with the purge, why would you even bother to question it? Clearly there’s some kind of issue. Clearly it’s not working as intended, unless of course your intention was to have players go for months and never see a trace of any purge.
There’s no big conspiracy here Funcom employees, we’re not just pulling your fосking leg. We say we have issues, we mean we has issues, and your game mechanic isn’t working correctly. No confusion needed.