Do you know this for a fact? And if so, how do you know? I’m genuinely curious.
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Tephra
42
It is second hand information, but I consider it reliable.
As I understand it, there were two devs who had been in charge of the devkit. They have been reassigned to Dune and responsibility for the devkit was sent over to Funcom’s North Carolina office.
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And apparently North Carolina felt no responsibility to take care of it. Great. As long as we’re talking pure speculation here though, there is also talk that FC WON’T actually keep updating the devkit and getting it to modders not just not in a timely fashion… but at all.
I thought I was lucky and my server’s mods had not been affected by this but it turns out that one of our core mods HAS been badly affected and is now causing crashes. We’ll have to pull it but who knows how much damage has already been done. And without it MANY core systems of our server will be destroyed.
I knew I should have walked away from this game when the evil overlords took over FC, which was bad enough all on its own.
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a new devkit will come out.
part of the problem is with dirty edits. when modders hard save core blueprints, it’s a recipe for disaster. there are alot of modders who follow best practices and do everything as clean as possible, but there are also alot of mods on the workshop that are dirty as hell. i don’t know of any clean mods that aren’t working right now, only dirty edits.
to add to that: i am not casting aspersions on ‘dirty modders.’ there are some things in the devkit that just can’t be modded without changing core BPs. but a modder has to make the choice to do so with the knowledge that their mod will be broken at the next update, and that from funcom’s track record a devkit might not be released to allow fixing it at patch time. similarly, users of mods have to make choices about their modlist, and understand what mods are in their modlist, what they do, how they work, and manage their expectations accordingly.
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I will say this whole debacle has been illuminating. Knowing now that FC can’t be trusted to treat the modding community right I think most server owners are going to have to take a good hard look at their mod lists, educate themselves on which ones are made with “dirty edits” and seriously consider dropping as many of them as possible. Which is really unfortunate.
It’s not so hard, it’s obvious.
For example Joel Bylos stared Conan exiles, Joel Bylos is starting Dune 
There are “players” in each company that earned the absolute trust to create the “concrete foundations” of each game! So it’s very logical these people to do what they know best.
( when i watch the old presentation videos of Conan exiles, a warm melancholy is covering me, oh lord how much we have loved this game)
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I’m actually glad to see Bylos step away from Conan (if he indeed is) as he has zero respect for the work of Robert E Howard. He was on a panel at Howard Days in Cross Plains Texas and after a few other Howard scholars had spoken of their credentials and their deep love of his work this tool had the nerve to say something along the lines of, “You’re all going to hate me. I just do whatever I want.” And yes, more than a few folks did leave that experience hating you. Good job.
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I actually loved the game but not a fun of all the lore. I started learning about the lore in here from fellow exiles and i am great full .
The lore is really appreciated from my side when it gives reasons for discussions. In times however i witnessed true combats for this part which i find incorrect.
You know my friend a writer is an artist and art has neither dimensions neither limits, it feeds the spirit to open horizons. Art has no actual facts in messages. People who explain art, are doing it to guide people to the correct messages it gives. But in times the artist used “incorrect” feelings while doing it and some people will inevitably saw it.
I love a Greek writer Menelaos Lountemis.
He was getting me tired in opinions about god, in times while i was reading his true masterpieces i was “ok Menelae, i know your opinion about god, anything new?”
I loved how he presented and represent truth, he was writing about it and stand as a defender of it. No nation feelings, no religion feelings, no taboos. Plain truth to feed your spirit with it and open your eyes just to see out of the box. In times however his hatred for some things was obvious and he was deliberately doing it obvious just to show his human week side. He didn’t represent or seek anything divine. I happen to admire this kind of people and when i look for an artist i am only interested for his work, not his life!
I can appreciate your perspective. I, myself, am a bit of a purist at heart. Howard was an incredible writer and I love his poetry even more than his Conan works. I know no game is going to be a “pure” representation of his work though. At best we can hope for “inspired by.” But to be so dismissive of the man who has basically been responsible of your paycheck just struck me as the height of arrogance and disregard. And that’s unforgiveable.
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Tephra
50
I don’t know what Bylos said at Howard Days, but he has said elsewhere that his vision for Conan was grounded in the lore.
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I believe that poetry was his soul and Conan just his paycheck. Back then “men” had the money and poetry was not profitable, but a fiction story was pulling the boy out of them so they were spending easily for it. If Howard was living today he would write a story about a super “lover” to survive i guess. That’s more or less the story of every great artist, they have to follow the trend of each time to survive unfortunately no matter where their soul is given!
I believe that over 99% of the people that listen the name Conan are connecting it with Arnold. I didn’t bought riddle of steel dlc, it was gifted to me from a friend. The reason i didn’t buy this dlc was because the figure of Arnold was ruining the whole image of the game, it was making it cheap. I find this game far greater than any Conan movie if you’re getting me.
About paycheck… Every employee earn the paycheck with work and owns only to his-her skills and professionalism, to none other. As Howard was writing a story to survive, so as Joel was programming a game to survive. They are both artists so they deserve to be a bit arrogant
.
I do understand and respect what hurt you, but i give to Joel a point for his honesty. Many others in his position would lie just to gain favor, he didn’t, he stayed honest, i give him that! I won’t say more and accept my apologies for derailing your topic, i am so sorry but i enjoyed this conversation a lot. Thanks a million.
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Although it has to be said, for the sake of honesty, that Joel does emphasize in the Howard Days panel how Howard’s works have always been their primary source of information which they’ve wanted to respect in their games.
I admit I only listened to the recordings of the panels where Joel was mentioned as a participant, and those only while doing some other stuff, but I don’t actually recall him saying anything dismissive of the Howard IPs. I’m not saying you’re not telling the truth, just that apparently it wasn’t a major debacle, or maybe not recorded?
That’s one way to approach it, but sounds like more excuses for users to blame mod creators more. As if we needed more toxicity from the userbase, as is evident from my experiences last night for daring to update LBPR after finally getting the devkit update.
Because its more much then just “dirty edits”. Mods that don’t do “dirty edits” can still break after an update because references change or are removed all the time. Sometimes things need to be recompiled completely. Data table entries change all the time.
All those examples can and have lead to incompatible mods (or even crash’s), despite never doing “dirty edits.” I have mods that are both built to be update friendly, and have mods with “dirty edits” because they must. And believe me the “update friendly” mods can and have still broke after a game update for a variety of reasons over the years. Many mods that you all use and can’t live without right this second can and will break no matter how much they avoid doing “dirty edits” after future patches.
The only way there is a 100% certainty of not breaking is if the game stopped updating. That’s the bottom line. Doesn’t really matter though, because every time mod creators dare to update, we get grief for it. We get downvotes, we get toxic users complaining about it. So all this sounds like to me is users needing more reasons to go after mod creators.
Conan’s mod creators are leaving constantly, both because the users make the experience miserable, and Funcom has done so as well for a long while now. Its absolutely 100% not worth being a mod creator for Conan Exiles and I encourage anybody who is even remotely considering getting into modding to run away and mod another game.
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for my part, i love modding conan exiles, i have no regrets about taking up the hobby, and i will continue to mod until the game dies.
i realize the stuff i make is not ‘essential’ like yours is, and i understand that you have alot of shit coming from users attacking you. added all up, and i can see you have had enough. that sucks for you, and sucks for the people who love your work. but it is what it is. if you don’t enjoy your hobby any more, then it’s no longer a hobby, it’s work, and work sucks. modding should be fun, if it makes you miserable then it’s not a good thing to continue.
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I have used various of your mods in almost every playthrough of this game I have done, over (quite) a few years - they have added a great deal to the game for me, and much enhanced my enjoyment. I’ve seen (a fraction of) the sh*t you modders have to deal with and can only apologise for the bad behaviour of others - people need to learn that mods are a bonus not a right. If this is the end, and you have finally had enough, I can quite understand and I support whatever decision you feel is right for you. Of course I would be sad to see your mods go, but I am grateful for all the time that I have had with them. Sincerely, thank you.
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I’ve thankfully had no toxicity from users of a handful of projects I’ve worked on. Though I think the most subscriptions I’ve had was ~4,000 so not on the same level as MG and others.
One of the weirdest interactions I had was with an outdated mod. Someone was in the Savage Wild discord saying their bows weren’t dismantling. Someone asked what their modlist was and they had my outdated archery mod (outdated by several years) in there. I piped in and said it was likely due to my mod not having the dismantling stuff in the datatables since it hadn’t been recooked in years.
But I felt it was kinda weird bringing up such a bug in a custom map that doesn’t (or didn’t at the time) to my knowledge touch any bows. But users aren’t exactly the most knowledgeable on such things I guess.
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I believe my dearest Dan the reason Multi haven’t quit yet is for people like you. Both devs and moders are working above all to bring joy. But we live in “ungrateful times”.
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It was probably not recorded. I have the story from someone who was actually there and it kinda killed his respect for Bylos as well.
You probably have no idea how much I respect your work and have enjoyed it over the years. I also appreciate the additional info you provide in your post here for the many non-modders among us. And believe me, I do know any mod can break after an update and it’s not at all the modders fault. The impression I’ve been given by the modders I’ve spoken to on this issue is that mods with “dirty edits” (which is unfortunate phrasing as it conveys something unintended I think to the modding ignorant) are more vulnerable to being broken by FC when they update. But yeah that can definitely happen to any mod, regardless of how its made, I’m aware.
As to the community, I’m often appalled at how modders, people who create fun content for free to us get treated. I have read through modding discords and deeply wished for the super power of the telekinetic b*tchslap over some of the appalling nonsense that gets spewed by some of these spoiled children masquerading as adults. It’s even less fun than when I get “reports” against players who are complete strangers to me from other players who are complete strangers to me telling me I need to ban the bad person who hurt their feefees from “the RP community.” As if my little project were more than a tiny portion of it and as if I would do that even if I could. But I do what I do because I love it and I do it for other people who love this silly, often problematic and poorly managed, game. And that’s the only reason to do it. Haters gonna hate and idiots gonna idiot. I ignore them and drive on doing the things I love. And I’ll do it til I don’t love it anymore. And that’s all I can advise to anyone who has given of their time, expertise and creativity to this hobby.
And lastly Multi, thank you. Because someone should say it.
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I’ve heard him say that. But I’ve also come to realize over the years that he probably has a much wider array of sources he believes are legitimate “lore” than I do. If that weren’t true we wouldn’t have Yamatai DLC.
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