# Steel vs Sandstone to weak

**URL:** <https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292>\
**Category:** Feedback\
**Tags:** suggestion, pc\
**Created:** [May 17, 2018, 11:54am UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292 "2018-05-17T11:54:41Z")\
**Posts on this page:** 14\
**Page:** 1

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**Author:** ![FightzGamer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/fightzgamer/32/9168_2.png) [@FightzGamer](https://forums.funcom.com/u/FightzGamer)\
**Post date:** [May 17, 2018, 11:54am UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/1 "2018-05-17T11:54:41Z")

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Hello,

I have been playing the game in pvp for about 100 houres now. I know that is not that much but to me i seams like that Steel weapons only do 1 damage per hit to a 10K sandstone building. Considering how hard it is to get explosives in early game, maybe 1 damage is a little to low?

I would suggest increasing the damage to maybe 100 per hit or maybe we need a new early game weapon that can do more damage to sandstone buildings? If i have missed something, please do tell me? 😅

/  
Shepard

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**Author:** ![QLMX](https://avatars.discourse-cdn.com/v4/letter/q/838e76/32.png) [@QLMX](https://forums.funcom.com/u/QLMX)\
**Post date:** [May 17, 2018, 1:15pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/2 "2018-05-17T13:15:04Z")

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Personally I like it the way it is. Players are basically forced to make explosives to be able to get into someone’s house.

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**Author:** ![Hrafn](https://avatars.discourse-cdn.com/v4/letter/h/8e8cbc/32.png) [@Hrafn](https://forums.funcom.com/u/Hrafn)\
**Post date:** [May 17, 2018, 1:35pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/3 "2018-05-17T13:35:47Z")

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Make higher tier easier to get into but keep tier 1 as it is.  
Unless you want to keep solo players out of the pvp servers ofc.

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**Author:** ![ExNihiloish](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/exnihiloish/32/4974_2.png) [@ExNihiloish](https://forums.funcom.com/u/ExNihiloish)\
**Post date:** [May 17, 2018, 4:23pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/4 "2018-05-17T16:23:01Z")

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How strong are demonfire orbs against structures?  
With the release of the swamp, they’re much easier to make now. We can get a lot more volatile glands.  
I got 11 from one salamander, that’s enough for nearly four orbs. The volatile imps only give 1 each.

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**Author:** ![tehemperorer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tehemperorer/32/3021_2.png) [@tehemperorer](https://forums.funcom.com/u/tehemperorer)\
**Post date:** [May 17, 2018, 4:40pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/5 "2018-05-17T16:40:29Z")

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I agree, explosives are very easy to get now I don’t think upping steel dmg to structure is a good idea

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**Author:** ![ExNihiloish](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/exnihiloish/32/4974_2.png) [@ExNihiloish](https://forums.funcom.com/u/ExNihiloish)\
**Post date:** [May 17, 2018, 4:42pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/6 "2018-05-17T16:42:01Z")

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I don’t PvP myself so I really was curious as to whether or not that was a viable method.  
I use four poison and one demon fire orb to bust open meteors, so it just seemed like that could work on player structures as well. If so, that’s a very cheap way of going about it.

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**Author:** ![tehemperorer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tehemperorer/32/3021_2.png) [@tehemperorer](https://forums.funcom.com/u/tehemperorer)\
**Post date:** [May 17, 2018, 5:32pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/7 "2018-05-17T17:32:29Z")

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Yeah against sandstone it’s 9 grease 1 demon fire afaik

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**Author:** ![ExNihiloish](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/exnihiloish/32/4974_2.png) [@ExNihiloish](https://forums.funcom.com/u/ExNihiloish)\
**Post date:** [May 17, 2018, 5:34pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/8 "2018-05-17T17:34:43Z")

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Ah, interesting. I tried grease and fire on meteors and it hardly did anything at all. Poison gas plus fire causes a powerful explosion.

I’ll take grease if I ever PvP though. Thanks. 🙂

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**Author:** ![Savage](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/savage/32/5414_2.png) [@Savage](https://forums.funcom.com/u/Savage)\
**Post date:** [May 17, 2018, 6:04pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/9 "2018-05-17T18:04:50Z")

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Getting suck inside an enemy base because they happened to seal the exit or close a door behind you is somewhat cartoonish. There should be lockpicks at least. Something you can consume to open a door or a chest ONCE, and which takes at least 30 seconds without moving.

It would work only for the lowest tiers, forcing high level players to still use explosives later on.  
I want to infiltrate the enemy base without having to tear through their walls. I’m a thief, not a conqueror.

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**Author:** ![Zaraki](https://avatars.discourse-cdn.com/v4/letter/z/b5ac83/32.png) [@Zaraki](https://forums.funcom.com/u/Zaraki)\
**Post date:** [May 17, 2018, 6:05pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/10 "2018-05-17T18:05:58Z")

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It’s so easy to make demon orb and tar orb… dont even need explosive… so stop being lazy and go make some.

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**Author:** ![FightzGamer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/fightzgamer/32/9168_2.png) [@FightzGamer](https://forums.funcom.com/u/FightzGamer)\
**Post date:** [May 18, 2018, 9:50am UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/11 "2018-05-18T09:50:11Z")

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Yeah, i did not know that you could make stuff like that to damage buildings 😉 If this works then it s not so hard to do damage to sandstone as i thought 😅

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**Author:** ![FightzGamer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/fightzgamer/32/9168_2.png) [@FightzGamer](https://forums.funcom.com/u/FightzGamer)\
**Post date:** [May 18, 2018, 9:51am UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/12 "2018-05-18T09:51:44Z")

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Thanks for explaining this to me 🙂 I did not know you could do that 😀  
Now i can remove some buildings that are blocking a metal spawn 🤣

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<div class="post-metadata">

**Author:** ![ExNihiloish](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/exnihiloish/32/4974_2.png) [@ExNihiloish](https://forums.funcom.com/u/ExNihiloish)\
**Post date:** [May 18, 2018, 9:56am UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/13 "2018-05-18T09:56:32Z")

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Good luck! I just know it works well on meteors, I play on single player so I never tried on buildings.

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<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [October 19, 2018, 5:44pm UTC](https://forums.funcom.com/t/steel-vs-sandstone-to-weak/8292/14 "2018-10-19T17:44:21Z")

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Closed on October 19, 2018, 5:44pm UTC


