Game mode: Online official | Single-player Type of issue: Bug | Performance Server type: PvP/PvE Region: EU
Hi all,
Having a problem that I cant find a solution to, I get a small stutter/hitch when running, my character will get dragged forward or backwards a small distance. This behavior is especially bad if I am close to a group of enemy AI.
This happens regardless of whether I’m online or in single player, this problem has only effected me trying to play recently, I used to play Conan in 2018/19/20 and have over 800hrs ingame, this problem never used to happen at all back then. I should also mention my PC had worse hardware back when I didn’t have the problem, I upgraded my gpu and ram since then
The game runs at 60fps no problem and I don’t use any mods
There is a post on the steam forum named ‘Stuttering issue I can’t resolve’ that sounds exactly like the issue I’m having
i7 2700k
GTX 1060
16gb Ram
SSD
Launch single player or online
Travel a little bit or run near group of AI
Stutter/hitch happens
Character gets dragged forwards or backwards a small distance
Could you try turning off the audio sounds completely? Do you still experience the same issue? Please make sure you test without any mods in order to reduce the variables.
Hey Hugo,
My Nvidia drivers are all up to date and did a fresh install of Windows 10
The problem happens regardless of what graphical settings I set and yes I’ve tried Vsync on/off with all fps caps/uncap
Have you also tried to run it in windowed or borderless mode?
Can you also try to open Windows’ task manager after the stuttering issue occurs, and let us know if there’s any spike in CPU, Memory, GPU, or Disk usage?
Additionally, changing this one setting on the Engine.ini has helped some users in the past:
Navigate to Steam\steamapps\common\Conan Exiles Client\ConanSandbox\Config\Engine.ini
Find the section, /Script/Engine.GarbageCollectionSettings
Change (or add if it’s not there) gc.BlueprintClusteringEnabled=True to gc.BlueprintClusteringEnabled=False