# Suggestion: Orientation Lock

**URL:** <https://forums.funcom.com/t/suggestion-orientation-lock/172460>\
**Category:** Feedback\
**Tags:** suggestion\
**Created:** [June 29, 2021, 9:51pm UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460 "2021-06-29T21:51:12Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Eradicati0n](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/eradicati0n/32/78762_2.png) [@Eradicati0n](https://forums.funcom.com/u/Eradicati0n)\
**Post date:** [June 29, 2021, 9:51pm UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/1 "2021-06-29T21:51:12Z")

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I’ve been building on Conan for over 2 years now, I’ve finished hundreds of builds and spent almost 1100 hours on the game, simply just putting building pieces together to make houses, castles, temples etc. However, one thing has always annoyed me:

**Orientation**

Anyone that’s built basically anything bigger than a 2x2 on Conan will likely agree that having pieces randomly change their orientation is extremely irritating, especially when building on Fence Foundations, where some pieces flip backwards but others will remain facing outwards. The same can also be said for other particularly troublesome pieces, such as awnings, roofs, ceilings, foundations etc.

My suggestion to fix this? An Orientation Lock button. A simple, re-bindable button that locks the orientation of the piece to the selected orientation when the button was hit. I’m only suggesting this for clippable building pieces, however it could also be expanded to work with placeables, though they don’t suffer from the orientation issues that building pieces do.

Below the cursor, maybe add a small, red padlock symbol that will indicate when Orientation Lock is active, so players will know why something might be misbehaving or not working properly. This would be a small yet hugely useful QOL feature for myself, and I’m sure plenty others, whether they be content creators like myself, seasoned veterans, roleplayers, PvP experts, or just people that enjoy the building aspect.

I’d think it’d be fairly easy to implement, from my understanding anyway, and it would save a lot of frustration.

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**Author:** ![OctaviousWrex](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/octaviouswrex/32/82692_2.png) [@OctaviousWrex](https://forums.funcom.com/u/OctaviousWrex)\
**Post date:** [June 30, 2021, 1:40am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/2 "2021-06-30T01:40:34Z")

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This sounds awesome, I even have problems with wall segments randomly flipping on occasion.

Its a bit extra annoying when it’s a piece that’s too far away to destroy it without building a scaffolding, because we can place pieces way farther away than we can destroy them

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**Author:** ![h3rb1](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/h3rb1/32/76956_2.png) [@h3rb1](https://forums.funcom.com/u/h3rb1)\
**Post date:** [June 30, 2021, 2:00am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/3 "2021-06-30T02:00:03Z")

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> [@Eradicati0n](#):
>
> Below the cursor, maybe add a small, red padlock symbol that will indicate when Orientation Lock is active, so players will know why something might be misbehaving or not working properly.

Great suggestion. Looks like they are working to include an arrow indicator on the 2.5 patch and a padlock symbol on the arrow would be idea for speed builds.

> [@Testlive Update 2.5 (24.06.2021) - The QoL and Bugfixing update!](https://forums.funcom.com/t/testlive-update-2-5-24-06-2021-the-qol-and-bugfixing-update/170211/2):
>
> • Added an arrow as outer face indicator when placing a building piece.

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**Author:** ![Tselem](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/tselem/32/35838_2.png) [@Tselem](https://forums.funcom.com/u/Tselem)\
**Post date:** [June 30, 2021, 5:26am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/4 "2021-06-30T05:26:41Z")

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WOAH FINALLY!!!  
The arrow, damn it took 3 years to have those little pointy things that will save hours of my life (and my retinas) ^^

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**Author:** ![h3rb1](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/h3rb1/32/76956_2.png) [@h3rb1](https://forums.funcom.com/u/h3rb1)\
**Post date:** [June 30, 2021, 6:54am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/5 "2021-06-30T06:54:41Z")

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Me scrolling the the update and reading about the arrow:

![arrowupdateyes](https://global.discourse-cdn.com/funcom/original/3X/f/f/ff442460f06d0fd0a4164b1d05bab19926807de1.gif)

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**Author:** ![JJDancer](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/jjdancer/32/85091_2.png) [@JJDancer](https://forums.funcom.com/u/JJDancer)\
**Post date:** [June 30, 2021, 8:19am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/6 "2021-06-30T08:19:39Z")

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![2021-06-30 02_18_52-Window](https://global.discourse-cdn.com/funcom/original/3X/2/e/2e4bc876812af107b6361da2a47ea3c1f9256f95.png)

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**Author:** ![prologue1337](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/prologue1337/32/14777_2.png) [@prologue1337](https://forums.funcom.com/u/prologue1337)\
**Post date:** [June 30, 2021, 11:17am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/7 "2021-06-30T11:17:12Z")

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Great idea, the auto suggestion for orientation doesn’t work the way we expect.  
Its better to let the builder control the orientation instead of the system guessing it.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [July 7, 2021, 11:17am UTC](https://forums.funcom.com/t/suggestion-orientation-lock/172460/8 "2021-07-07T11:17:43Z")

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Closed on July 7, 2021, 11:17am UTC

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