Unfortunately, what they have displayed recently points exactly at this possibility.


How hard is it to increase the StaminaRegenPause values from 0.1 to 0.2 to alleviate the infinite rolling problem? That change could have been made between testlive feedback and AoW release; that change should have been made!

But there have been three opportunities and Funcom hasn’t even changed a little variable to base server settings (which you know is forced for official servers):
• Time between beta testlive and AoW release.
• Post AoW first hotfix.
• Post AoW second hotfix.


Of course I’m just taking a specific little example, but I think it really shows the “Funcom is incapable” part that you brought up in your question.
→ Devs are capable or doing changes, of bringing new content.
→ Devs appear incapable when it comes to doing something solid and reliable, the game has seriously been out of balance in many ways, be it combat or resources, at every iteration I’ve known it (I only started playing post Siptah for context) and whenever new things are being introduced, they are usually unpolished, unfinished, bugged, and we’re lucky if everything else doesn’t break :notlikethis:


That’s good, it’s a constructive pass time, whether the feedback is ever heard or not :+1:

Still, people will always comment on those suggestions based on the current context of the game and its development, so when we get a ridiculous patch like AoW, the criticism towards the devs and the question of their competence/incompetence is legitimate.

3 Likes