Game mode: [Online official]
Type of issue: [Misc]
Server type: [PvE]
Region: [East Coast]
Many things in the game are hard to determine if the person playing the game has color blindness or color deficiency. Over 8% of males have this deficiency. I have a slight version of it and it is often hard for me to see things like why I cannot craft an item or get a feat.
Here are a couple of suggestions that would help greatly for everyone.
The hit point bar for monsters you are fighting should go hollow(transparent) for the hit points that are gone rather than the subtle changes in color that occur. This would make it much clearer to know your progress on fighting things. For the first 20-30 hours that I played the game I had a devil of a time. I now know how to key in on the changes, but they are subtle. Why not make it immediately obvious that the hitpoints are gone by just making the red bar go hollow?
Once again, now that I know how to look at it the green/red border for is subtle for whether I have/do not have a feat or its pre-requisites. I think simply changing the colors or increasing the saturation would help make it less subtle. Also from past experience, if the red/green frame were even a pixel or two wider it would also help.
Here is a link to a program that helps programmers deal with color blindness issues.
Add dubya-dubya-dubya to the link below because you can’t paste links
color-blindness dot com/coblis-color-blindness-simulator