jmk1999
11
Ok… I see where this is going. Your main issue with it was the clan leader is no longer active.
I BELIEVE, if you’re an officer, you MIGHT be able to contact Funcom to see if they can help to transfer ownership. However, no guarantees if that’s possible on their end. Basically the way they ended up coding the leader system was if I clan leader leaves, it reassigns ownership to the next officer in the clan. However, that didn’t solve the issue with clans that have a leader stop playing and never handing the reins over to an active player—this is why I’m always clan leader since I’m the most dedicated.
Unfortunately, in your case, you’re subjected to the inability to kick him out and take over, which would make merging clans MUCH easier. There’s a way around this—not now that you left, but take this as a learning experience should you need to do it another time. A friend of mine had the same issue. When I met him on my server, his friend—who was leader—was no longer active and kept forgetting to log back in to hand over ownership. He got tired of it, so I helped him transfer. Basically, he pulled out a bunch of crates, tore everything down, and put everything in the crates. Then he picked up each one and dropped it all to me. I wasn’t in his clan, so I had to take all the crates he gave to me and re-drop them to him after he made his new clan. However, were I in his clan, I could just take them all and hold them. The catch is, you need to do all of that BEFORE the last active member leaves the clan… which I’m sure you likely hadn’t considered. Also, it should be noted, you cannot bring any combat thralls with you doing this method. All of my friend’s fighters, dancers, and archers were lost and abandoned.
Sadly, at this point, there’s not much that can be done. It also seems that your request for a key option has a very specific circumstance, making it unlikely that they’d fulfill this request. The target player base for such a change does not meet the proper requirements for introducing a new system into the game. A system that would likely confuse and upset many players because it seems like more work to maintain a key for each player to access doors, containers, etc…. And after doing it once, you likely wouldn’t need the keys… because why join a clan with a player that you can’t trust?