Switching servers from 'ingame' causes ModMismatch screen to fatal error

Game mode: Online private
Type of issue: Crash / Bug
Server type: any
Region: any


When switching server from “ingame” (using the ‘open ip:port’ command) to a server with a different modlist crashes the game.


Please provide a step-by-step process of how the bug can be reproduced. The more details you provide us with the easier it will be for us to find and fix the bug:

  1. start the game on any server (even singleplayer works)
  2. get admin rights
  3. use the ‘open ip:port’ console command to switch to another server (with a non matching modlist!)
  4. the game will crash with a fatal error on initializing the ModMismatch widget.

[2021.01.06-14.49.16:137][313]LogUMG:Display: Widget Class W_ModMismatchMenu_C - Loaded Fast Template.
[2021.01.06-14.49.16:151][313]

Script Stack:
W_ModMismatchMenu_C.ExecuteUbergraph_W_ModMismatchMenu
W_ModMismatchMenu_C.Set Up Delegates Object
W_ModMismatchMenu_C.ExecuteUbergraph_W_ModMismatchMenu
W_ModMismatchMenu_C.Construct

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