BG3 could indeed have fully customizable hirelings. It would be fun. Some people go around it by opening four sessions on multiplayer or something, on pc. We can’t do it on console afaik.
But I ignore those issues considering how good the freaking game is, @Kapoteeni . You try absolutely crazy stuff thinking you’ll block the story or break it and you have a cinematic coded for something only a few players do to test the limits. It’s the amount of detail that is mind boggling. The sheer number of permutations possible is insane and they accounted for most. Graphics are good, the story is nice, the characters are well written… I could praise the game for hours. It’s a product wirh a lot of quality. It’s very interesting to play. What pains me is seeing the game under attack by other big companies (and their journo minions) that deliver us shit in comparison and only think of profit. There’s a lot of player driven decisions taken into account in the making of BG3. No wonder the fan base went wild when they got to play the game. My jaw dropped when I tried it and turn based rpgs haven’t been my go to since I stopped playing on pc, a few years back.
Controler support for the PS5 is astonishing too. The context menus for basically everything, the customizable radials, the way haptics were used, man, they knocked it out of the park. Larian has to run a very tight ship with very clever and coordinated teams to deliver us such game.

I would live to be able to customize thralls on CE. I think you guys on pc have mods for that. On console we don’t and that kind of sucks…