According to players who extensively raided with other raidforces our raid has the highest numbers of players getting uncharmed at Cetriss. Usually at least one per try, but having 2-3 toons popping out of charme too early is no surprise for us. We never found out what heightens the chances of this happening, and I never heard a rumour that other raids know why it even happens.
Yesterday 1-3 players got uncharmed too early at every try.*
We had an unproofed feeling it might be connected to beeing in a group with a TOS. So we put clickers in groups without a TOS - and after that only one player got uncharmed at roughly the same amount of trys. This is only anecdotal evicence though.
(I have to ad that yesterday we all lost connection to the server once and strangely got the AoE from a player getting uncharmed after we ressed after a whipe, without Cetriss beeing active or someone still fighting in lag. The ID was from wednesday, where we had funcom-fun like Zelandra shortening her cast, too, and world boss laaaaaaaags from hell, almost unplayable.)
Did any other raid find out what causes players to get uncharmed too early?
Is it tos-related? Are there other theories? How many players popp out of charme in your raids?
*I know we could click again and that it does not even matter for one side each phase. I also know Cetriss should be a lootpinata - we had a frustrating try feast. But all of that is not what this thread is about.