Target Lock Camera is Hyperactive

Game mode: [Online private]
Type of issue: [Bug]
Server type: [PvE]
Region: [North America]
Platform: [PC]

Ever since the hotfix, when using the Target Lock feature, the camera is not stabilized on the Y axis. Meaning, the camera will tilt up and down a lot which makes the actual combat portion far more difficult. It seems like it’s tied to the Target’s head position/tilt (so when it tilts, the camera follows suit).

Previously, the Y axis of the camera never changed (it never looked/tilted/panned up or down when fighting on flat ground and locked onto the target. Today, that is not the case.

  1. Pick a fight with something.
  2. Use the Camera/Target lock feature and lock onto the target.
  3. Get in close as a melee combatant (this will make it the most pronounced).
  4. Watch the camera tilt skyward or downward all over the place, as the fight progresses and you are dodging around.
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Yeah, my camera bounces around so much now that it makes me dizzy.

Hey there

We’re aware of this issue and we’re aiming to release a hotfix soon addressing this and other related problems, as well as some tweaks to our anti-flooding measures.

Thank you for the update :smile:

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