Tavern Guests having ADHS or something like that

Why Are they struggeling to find a place to sit? Tried with several chairs but it doesn‘t make a difference.

Also on siptah servers.

Have not been around my taverns lately will have to check out today. Some times one is sitting with another standing on top of them got to love it Exile after all it’s Conan exiles

I really dont know,but,maybe.
Possible causes:
–Visitors spawn point colliding with an object(rock,wall or even glasses or plates over tables),they try to avoid it, they fail to reach path to a table or chair.Tavern should be in another place.
–Plates and objects on tables,near the border of the table,NPC collides with them,if you take them out,you will find your thralls or visitors over the chairs,one meter up,floating over.Plates and objects can block a path even in right position over the table.
–Chairs so close to table;you should be capable to walk between the table and the chair
–Chairs a little bite separated from table.
–Two or more NPCs trying to reach the same chair
–Two or more NPCs trying to use same path or same door
If your thralls don´t use tavern chairs,try frist separation distance of chairs from table and objects over table.It should work
video,0:17,there´s no way to reach chairs,can´t walk.You take out the wall,the path is in use,appears as bloqued,maybe,waiting a lite bite time they find the way.
Doors to tavern are small,just one can pass,not two or three at the same time.
–In PVP BETA server with chair separation enough to walk between chair and table,i didn´t found that problem.With objects over table.My thralls don´t use tavern.
–In single player with chair separation enough to walk between chair and table,my thralls use tavern chairs,thralls and visitors keep walking sometimes and don´t find path.I took out objects from tables,they float over chairs.I took out tavern and kept chairs and tables for living settlement,they float over chairs,and over beds,beds without any kind of objects near,maybe the proximity of water makes that floating effect,my beds are at the beach,next to water.


Currently on my pve-c playstation private server with a ton of thralls house guests sitting except one with head sticking out of foundation.

Thank you! I will try this

Multiple Frames and door frames are against npcs normal behavior to almost everything, even in a purge you may stumble in this behavior.
My best working Taverns have always limited doors and frames, and comfort space between objects. They still act funny, no perfect at all.
My workaround to see them sitting properly without issues is to go out of render area and return.

I too have noticed this in my tavern at my online session.

[quote=“stelagel, post:7, topic:289902”]
They still act funny, no perfect at all
Funcom could have Red Dwarfs in the barn…no chocolate cookies,axe for all,maybe is just bad luck,i usually don´t have exploits,errors,etc…servers works fine with 20 or more people,servers works bad with just 4,CTD happens sometimes,but not much.NPCs inside fundation is happening just sometimes…last days i had this weird floating effect..is awful,the only explication is somekind of magic…but we all know magic is just for inside the game,not for out that.
What i would like to ask for is…please,let the game as it is.
If you don´t want bugs…start a new game,first try Liu and Freya quest,then place a tavern,just tavern,see if people go there,there´s no problem?,then,add some forniture or foundations.Stop farming stones,trees,etc…build something little and put chairs,there´s no problem?,then add a big base.Firt of all,place a treasure chest and call the purgue,appears?,there´s no problem?..build everthing else after check purgue can reach your coffer,tavern can call visitors and NPCs are not getting stucked anywhere.
Other thig are prices…what a good technic to sell,sales offers are normal price,not sale…
And not selling complete set,i don´t like the whole set,just a few pieces.

For starters allow us to get a ps5 version like all the rest games give.
You are correct @jh00se, but it’s easy for us to choose where to play and restart all over again and be there on no time.
What about new players?
They have so many to learn even i such a small map. Why these players should endure all these sh.it.
I don’t say that the other survival games i play are better, but at least they gave us a ps5 version even in this shape which is better than the ps4 version.

Anyway i am grumbling brother, we are nearly the end anyway :slightly_frowning_face:, at least that’s what i get lately, hope for progress seems a like a foolish dream.

In other games you can see the intention to keep a little bite longer in time the game,are big maps,many dialogues,many characters,you need many people to do that,you need to show your game,so something as DLCs,bazar and things like that,gives money,real money to companies,so,can pay testers,developers and can keep the game not for 2-3 years but more.
A new game from franchise is coming,yes,but the old one is still selling copies.And you need to think in real needs,not in my dreamed game when i was a new programer and have my super ideal game to show how good i am doing games.