# Testlive/Feedback for Early Access Siptah?

**URL:** <https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252>\
**Category:** General Discussion\
**Tags:** feedback\
**Created:** [September 11, 2020, 3:26pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252 "2020-09-11T15:26:39Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![bbtech](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/bbtech/32/51796_2.png) [@bbtech](https://forums.funcom.com/u/bbtech)\
**Post date:** [September 11, 2020, 3:26pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/1 "2020-09-11T15:26:39Z")

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Maybe I’m thinking too far ahead, but how will feedback be handled for Siptah? Will there be a parallel thread in the testlive forum? Will there be a feedback thread in this forum? Will it be lumped together in the PC Bugs forum? etc…

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**Author:** ![TheLOLxd2](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/thelolxd2/32/13250_2.png) [@TheLOLxd2](https://forums.funcom.com/u/TheLOLxd2)\
**Post date:** [September 16, 2020, 12:44pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/2 "2020-09-16T12:44:58Z")

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Hey there,

The Isle of Siptah receives base game updates as well as its own updates to flesh out the map and squash bugs. Isle of Siptah DLC-specific feedback ~~and issue reports~~ should be posted on the Isle of Siptah subforum.

_Edit_: For bugs, please check the PC Bugs and Isle of Siptah subforums for existing threads on each issue and post there. Otherwise, please make a seperate thread for each issue.

Most of the items from the Exiled Lands are available on the Isle of Siptah map. If you are experiencing an issue on the Isle of Siptah map with base game items, you can check on single-player whether the issue persists. Also, check base game patch notes for any changes which may have caused the issue.

* * *

Issue reports should follow these guidelines:

> [@\[PC\] Conan Exiles Bug Report Guidelines](https://forums.funcom.com/t/pc-conan-exiles-bug-report-guidelines/52153):
>
> How to report a bug Thank you for taking the time to report any issues that you may run into, your participation in this forum assists us in identifying and prioritizing bugs, contributing to the improvement of Conan Exiles. Be sure to follow the guidelines below while posting to this category: Make sure you’re in the right section for your platform ([PC](https://forums.funcom.com/c/conan-exiles/Patch-Notes/7),[XBOX](https://forums.funcom.com/c/conan-exiles/Exiles-Xbox-Updates/56),[PS4](https://forums.funcom.com/c/conan-exiles/Exiles-PS4-Updates/55),[TestLive](https://forums.funcom.com/c/conan-exiles/TestLive/63)) Disable all mods and see if the issue persists Verify if the issue has been previously reported and a thread is av…

_You may post Isle of Siptah or Update 2.0 related issues on the Isle of Siptah subforums. They will be seen regardless. If posting on the PC Bug subforums, include Isle of Siptah as location where relevant._

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**Author:** ![Ignasi](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/ignasi/32/77658_2.png) [@Ignasi](https://forums.funcom.com/u/Ignasi)\
**Post date:** [September 16, 2020, 12:48pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/3 "2020-09-16T12:48:24Z")

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Hey @bbtech

Any feedback regarding Isle of Siptah should be sent here.  
Next game updates will affect both Isle of Siptah and the Exiled lands, so when we release new Testlive patches feedback should go into that forum category regardless of the map affected. We might change some of the forum templates to accommodate for which map an issue is being reported.  
If we seek feedback about specific features of the map, we might also create feedback threads not unlike what we’ve done in the past (or at this moment [here](https://forums.funcom.com/t/balancing-and-pvp-changes-coming-with-the-release-of-the-isle-of-siptah-feedback-thread/135881/))

**Edit:** Oops! got ninja’d by @TheLOLxd2’s answer. Shame!

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**Author:** ![IsThisThingOn](https://avatars.discourse-cdn.com/v4/letter/i/898d66/32.png) [@IsThisThingOn](https://forums.funcom.com/u/IsThisThingOn)\
**Post date:** [September 19, 2020, 9:21pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/4 "2020-09-19T21:21:47Z")

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Does Dedicate Server 1.2.5 support the ability to specify which map server is hosting? Is there some hidden setting in a config file for that?

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**Author:** ![Narelle](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/narelle/32/45919_2.png) [@Narelle](https://forums.funcom.com/u/Narelle)\
**Post date:** [September 19, 2020, 9:33pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/5 "2020-09-19T21:33:38Z")

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This should answer your questions:

> [@Conan Exiles Dedicated Server Launcher (Official Version: 1.7.2 / Beta: ----)](https://forums.funcom.com/t/conan-exiles-dedicated-server-launcher-official-version-1-1-2-beta-1-2-5/21699/1650):
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> New day, new version. I still have plans on adding an easy to use selector to choose which map to play on, but I’ve prioritized things that can help people diagnose problems more easily, so here is are the changes: 1.2.4 (17 september 2020) Fixed an issue with the ini file parser which would not properly remove duplicate entries in the ini files Added a new “Errors” tab, which only lists the server log lines containing the “:Error:” pattern Added a new “Players” tab, which only lists the serv…

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**Author:** ![IsThisThingOn](https://avatars.discourse-cdn.com/v4/letter/i/898d66/32.png) [@IsThisThingOn](https://forums.funcom.com/u/IsThisThingOn)\
**Post date:** [September 19, 2020, 10:01pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/6 "2020-09-19T22:01:06Z")

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Thanks for the quick response. Trying 1.2.5, now just to figure out how to remove the mod list which is no longer in sync with the base game. (Still search for the Mod Management tool, to hopefully prevent the mod list respawn.)

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**Author:** ![Toolguy](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/toolguy/32/7132_2.png) [@Toolguy](https://forums.funcom.com/u/Toolguy)\
**Post date:** [September 20, 2020, 7:32am UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/7 "2020-09-20T07:32:59Z")

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Assuming your modlist.txt is not read-only, just removing the list of mods in the server launcher will regenerate an empty modlist.txt file.

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**Author:** ![IsThisThingOn](https://avatars.discourse-cdn.com/v4/letter/i/898d66/32.png) [@IsThisThingOn](https://forums.funcom.com/u/IsThisThingOn)\
**Post date:** [September 20, 2020, 4:48pm UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/8 "2020-09-20T16:48:43Z")

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Now that the mods have been cleared and the server is running, should the buildings on the map have been reset?

Note: Perhaps the “Save Settings” could be highlighted a bit more (or have a menu option).

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**Author:** ![Toolguy](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/toolguy/32/7132_2.png) [@Toolguy](https://forums.funcom.com/u/Toolguy)\
**Post date:** [September 21, 2020, 6:44am UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/9 "2020-09-21T06:44:19Z")

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> [@IsThisThingOn](#):
>
> Now that the mods have been cleared and the server is running, should the buildings on the map have been reset?

No idea, depends of what the mods were doing, if the mods were adding building pieces, these pieces are not there anymore, so there’s a chance that the entire building collapse - and that’s also why it’s important to have automated backups so in case of major catastrophe you can revert back to a game.db that still have usable data.

> Note: Perhaps the “Save Settings” could be highlighted a bit more (or have a menu option)

Possibly.  
At the beginning there was not so many options, so this button was hard to miss, but I guess I could make it more obvious.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [September 28, 2020, 6:44am UTC](https://forums.funcom.com/t/testlive-feedback-for-early-access-siptah/136252/10 "2020-09-28T06:44:25Z")

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Closed on September 28, 2020, 6:44am UTC

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