Texture Issue: Missing texture on active Binding items

The model drawn between Players and Thralls while bindings are in use has no texture assigned. The default Unreal Engine checkboard texture is being displayed (this can be difficult to notice because of how the object gets stretched).


Please provide a step-by-step process of how the bug can be reproduced.

  1. Drag a thrall with any binding (fiber, leather, chain etc.)
  2. Switch to first person and look down towards the thrall. Move around a bit if needed.
  3. Observe checkered squares.
  4. Ask a nearby Darfari if they’d like to skip rope.
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Hey @Daedalon

Thanks for the feedback, we’ve relayed it to our team so they can look into it.

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