So it’s that time of year that I start sharpening my gear, bleeding hydraulic lines, and topping off tanks to supplement my income over the summer. It inevitably leads to a review of what I’ve been playing and what I’m not going to play over the summer as time becomes more limited.
What’s different this year, is that I think some of it will become permanent. I will return to old favorites, EVE, WoW, LOTRO and Arma. I’ll continue the pleasant grind thru RDR2 and may just dust off the ED covers one more time. What I won’t really be doing is Conan Exiles…or at least much of it.
I’ll still get on as a good gaming friend will still maintain a presence on her PVE-C server and so I wont have to worry about decay as such and can get on and have some conan fun. But as I took stock of what I do and don’t have time for, CE quickly rose to the top. The constant second job of having to submitt to weekly updates of structures so they’re not lost, the patches that just break more things, the list is long.
I’ve soldiered through it since EA, and through AoC since beta until the OP of the casters and one recurring theme bubbles to the top: Funcom just can’t possibly move in the right direction. Gods have been disabled since forever, known bugs are either ignored or reintroduced with each new patch, and for me, the “player unknown” was the last straw. I know the devs try hard but I always have the impression of them pedaling a bike with one rear wheel, a frame, and a set of handlebars. They have done incredible things: mounts, new dungeons, etc.
But they just don’t seem to get it.
We all get raided, that’s part of the game. But one of the core principles in PVP is that it is, however poorly done, it is a self regulating system of gameplay. Someone _sses up long enough, the folks on a server can gang up and “regulate” them. AFK raiding is a deal breaker for many, but as long as you know who did it, you can “regulate” it.
Without accountability, Conan Exiles just becomes an asocial petri dish.
PVP and it’s self regulation is lost.
So, I’ll still be around but I’m largely out. When it’s time to re-up the Ulfhedinn server (on Survival Servers), I’m just going to let it go. If you want to see the valley of the gawds or any of the other structures on it between now and then, message me and we’ll figure out a time to get you on, I can promote you to 60 and you can run around enjoying the sites.
Don’t get me wrong, I’ve had a lot of fun and will always have fond memories of the game. It just seems that it’s now fundamentally broken and I don’t see Funcom listening to the regular players, just like with AoC, and consider it will likely go down hill from here. If not, I’d be happy to be wrong; but borking one of the main tent poles of PVP by removing accountability that allows gamers self policing, removes this game from the list.
Happy trails all, I’ll be around, wishing you all well.
One of the silliest things I’ve seen in game to date, is the player unknown dash on the player list for PVE-C. Really? Do you even understand the concepts of PVE-C and that being “unknown” is essentially pointless? It’s this kind of new level of silly that is just as breathtaking as EVE’s new “red dots”…
Thanks, but not thanks.