So, because old and small games on sale are cheap, everything should be ?
It is like advocating a Olive Garden should charge 5 bucks for a meal because bananas are cheap. Seems another ignore for arguments that go no where.

Again:

It does not matter what “other games” cost one way or another, it does not matter how other games monetize themselves one way or another, but if it did had some connection, it would not be by the “bargain bin”.

I dont need to “demand” abusurd thing from a publisher or developer because I am player. I dont like when people devalue or insult my work by comparing it to cheap and lazy work, so I dont do it to others either.

Take the work put into making that Japanese themed bath. Has any “American Truck Simulator” or even “Assassin Creed” that level of work in which you not only have a nice looking thing that works, but build it your own way ? You are delirious if you think those are comparisons.

Also, if I am paying around 25 bucks for 7800 crom coins, you must be really bad at math to say you paying 10 bucks for the elevator. But it would not be an argument if you did.

Like other things, if you dont like it, dont buy it. If you think it is expensive, dont buy it. Get a mod. It is free.

It does not matter what “one” thinks is worth or not. Vanity items are priced by the vanity factor, not what they worth. Anything that doesnt perform a function or have exchange value has an inherent value of 0. It is really literally “it cost this much, if you want to buy it, if not, ok”.
If they charge it, it is because it is deemed a work rewarded. If I pay it, it is because I deemed it a work rewarded. If you dont want to pay, that is your problem, not mine, not the designer’s.

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