Conan Exiles is Funcom’s IP (or their parent company which is splitting hairs). IP does not solely refer to the source material. Funcom is under no obligation to give you free expansions and work.
I think @darthphysicist was trying to get across was Funcom get all the bugs out before releasing to consoles. Not saving Sipath for PC only. Last thing we need is a broken game.
I am not sure its just the bugs, Siptah is very graphics heavy. I run a Ryzen 3 2300x quad core, 32 GB of DDR5 Ram and a Radeon RX 5700 XT with 8 GB of RAM and play in ultra. The only time my fans kick in and I feel the hot air blowing out of the externals is when I play Siptah.
I just don’t see anything less than a PS5 being able to handle it, frankly.
Too late they already broke the hell out of everything.
No it’s most likely going to stay on pc for a while longer I would say as I’m on Xbox one. The issue and possibly if extended release time was that it was like by few and hated by many thus I’m sure they were still going to put some of content in that is currently planned but the basically had to redo the whole map on top of that with the added camps and land mass at some point will cause some if not many bases to be lost or damage thus let them add it all in first that way we as console can save some of our headaches and start with a better ground to work with which is why I would never give a estimated release date as things like this happen and would rather say when it’s ready then we will release it however I could buy siptah and not worry about playing it till it’s finished too but that’s a coin flip in terms of how that goes
Well the graphics on console are not quite the same anyway (they are missing some effects). So I’m sure Siptah on consoles will have scaled back graphics a bit and I dont believe they are supporting a separate ps5 enhanced version (unless they surprise the hell out of us). My guess is, when it launches on consoles, there will be hiccups but in the end it’ll run just fine.
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