nerfs and changes are not like that really. In TSW one of PvP changes was limiting some elementalism abilities to 7m from original 15m, regardless NYR circle is 12m away from boss. It never caused any imbalance in PvE before, except now it become unusable.
The other fun PvP change was adding cast time to base leeching ability. It was working well in PvE but it was abused in PvP so they changed it and made leeching more… unreliable at best (it was suddenly annoying).
Well, you use blade. You know how “balanced” things are in builds, how many “choices” we really have now and how would slight change, let’s say remove chi bonus from harmony and replace it with let’s say “much better” purge would do.
You may be happy to theorycraft. I was too in TSW, prooving Ele main is better then Pistol/SH since the start, up to the NYR NM. And every change meant I reglyphed talismans, changed secondary, changed skills and rotation. Fine. Had plenty BB/crits/astrals to do that.
In SWL the previously mentioned change would mean put aside l70 blade and level another, put aside a l70 ele and level another weapon. At best pull out signets and use different ones, with another head if I ever determine how it really works (you see, I’m still reevaluating other possibilities and combinations that might do some good, but I can’t test it). And you do all this with just a hope that in a month of serious grind you might get some results because the alternative “without harmony” build can’t be even tested before it’s fully leveled. I would like to, but I’m still short of backup glyphs for alternate weapons. That’s how balanced it is now.
And let’s don’t start with how bugged and ambiguous every single things is. Even in TSW you’ve known more then now. You never know from description how thing really works to make any kind of reliable preparation. You need to spend resources first, test it and hope you’re able to observe results. You can’t plan here like you could in EVE where things are transparent and super simple and the complexity is made through infinite combinations rather then obfuscation.
In Warframe? Yeah, any changes are “good”. They do them mostly right. You have so many frames and weapons, almost no locks anywhere. And even if you needed to “reglyph” it takes a day of grind. Also they always refund any “points” in changed things so you can “reallocate” elsewhere. Same with ESO. They change things, you get free reallocation.
So yeah, I’m scared of changes in SWL too. Because I know they have no idea how things works. Even without synergies, with skills simplified to bones, they still have no clue. They set random changes and then “observe” the results for months. How could they even comprehend how we are using blades? The only thing they know is that “it’s some kind of mashing buttons”. Just look at blade results in most hands. You remember why Tsunami sucks? It’s not because of what is written in the description or number balancing, it’s completely invisible to them.