Who the hell came up with the great slot machine in the sky? This is very non Conan Exiles nor does it relate well to what should have been the inspired by the original Conan Work. It’s really lazy.
If you never read, “The Gem in the Tower.” I recommend it for reference. However, whereas the story unfolds with some basics:
Pirates on a nameless island.
A mysterious tower with a sorcerer who keeps the weather nice if sailors pay a bribe.
A dangerous bat-thing monster.
Lost treasure.
Thralls falling from the sky is not one of them. It would have made better story telling and adhered closer to the original work to arrive via longship; still poorly equipped.
For thralls, it would make more sense to have ships crash upon the reefs due to the storms at sea not being controlled by the wizard; these groups of thralls wading ashore and then making their way across land.
The tower. It works; the structure of the wizards creations spread around it… and the mystery of how to get in is great. The purpose of the devices surrounding the tower… horribly contrived, unimmersive and poorly implemented in a way that’s not fun.
There needs to be a sense of hunted at night by the bat demon; where the primary predator has the potential of flying over head; spotting you and landing forcing fight or flight. I understand and willing to bet it’s the “final boss” in the tower based upon the inspiration for this expansion. However, I would rather have skirmishes with the boss if I do not hide and it spots me; where once I damage it to a variable level it flees back to the tower.
I understand artistic license.
However, in a sandbox roll playing game… there needs to be some better storytelling and logic behind the systems than pull a lever and the song, “it’s raining men” coming on.