True, but again we return to the fact that this is a game in which you can drink salt water without going insane. And… lanterns could be made with goop and/or an alchemical process that prevents overheating from being a problem. Any argument that tries to limit the discussion strictly to realism is misguided. The game is not based in realism, it’s based in heroic fantasy.
There are so many ways that in-game logic could be used to justify better lighting that it’s silly for those of us in this thread to be having a discussion about realism in the first place. These tangents about realism are nothing more than a distraction from the core discussion as presented by the OP - lighting in CE is bad, it would be nice to have better lighting. Regardless of the details, that’s what the OP is asking for.
Now if someone simply wants to offer the opinion that they like the lighting as it currently is and that they don’t want better lighting options, that’s certainly a valid opinion. Everyone is entitled to their preference.
But all arguments that claim better lighting shouldn’t happen “because of realism” or claim that the lighting in the game is fine and no one has the right to ask for better lighting, well those arguments are both misguided each for their own different reasons.
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