JamCar
44
The character light sort of broke the night vision aspect of the game, whether it be from a mask or potion, the ‘night-vision’ is very poor and pointless to use. Maybe it’s better now as I haven’t checked for a couple of chapters now.
This character light coupled with the ‘new’ loot table also ruined many dungeon experiences. As many dungeons are dimly lit, you need to use a torch, but the character light makes all of the in dungeon lighting much dimmer than before. Making your hand-held torch the brightest light source in game. However, the hand-held torch does not radiate very far, maybe 50% distance than it did before the character light. So you have it out much of the time, then it breaks and you are screwed because the ‘new’ loot table removed useable loot (plant fiber, wood, etc.) from dungeons.
When they announced the character light, it was sort of cool sounding. But in implementation, fell a bit short. Wish there was an option to turn it off and resort to the previous world lighting scheme.
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