Beast of Burden is points not spent elsewhere.
Either leaving them less in a stand up fight, or forcing their team to work harder to cover them.

And yes, the animation is something of a nerf, but if we must have an animation for applying bandages, why not have one for setting explosives?

The issue of damage vs repair speed is always a chewy bit.
But rather than fix the raid meta in the “Age of War” so it bears any resemblance to anything in Howard’s works, they’ve improved psychic bomberman. Rather than real siege engines, counter measures, and repair vs destruction rate mechanics, we get a bubble pop and an avatar nerf. As tho those two are in anyway balancing factors rather than the summation on defense and a cherry on top prestige finisher

This one PvPs solo
And between idiot guard thralls and equally intelligent players, this one reliably craters bases.
Which is sad. Problematic even.

1 Like