Yes I agree,
but what I meant in my previous post is:

  1. Conan Exiles was designed and planned to be a good/average game that sells 500k copies throughout the year - this was Funcom’s target.

  2. They have sold 500k copies within first month… So they have reached their target 12x quicker.

  3. Now someone who pulls the strings should have noticed that they accidently created the golden goose, while making a game that was supposed to be average title.

  4. Instead of developing the core game further and conquering the survival games market they have left unfinished map as it was, they have totally ignored bugs that were in the game etc. Someone had decided to cash a little bit more on Conan’s unexpected popularity by making these DLCs and secondary map hidden behind a paywall that was a total disaster.

It seems Funcom is run by an accountant not a gamer :man_shrugging:
If they chose to follow the path of Bioware or Frontier Developments and ignore their fanbase/customers we will see where this is going to lead them in the end…

For the amount of money Conan had made there is absolutely no reason for it to still feel like a beta stage game after 5 years, where devs don’t know how to set things up.

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