Yeah, that’s what happened when Tencent bought the company. It’s the same story we’ve seen happen over the decades - big companies buy game studios that have made great games but crappy profits, and turn the scenario upside down to make crappy games and great profits. It’s a modern-day miracle that that actually works.

You know how AAA game publishers spend many times more money in marketing and advertising their games than developing the games? That’s how they maximize their profits. And considering how many people still buy the next buggy crapfest from the same studio after being disappointed repeatedly, that business model seems to work.

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