And I massively disagree with yours. Yes, PvP servers are meant to be like wild west, but it ruins the game - any game, ever - if it is easy and necessary for one clan to monopolize a server. Which your gameplay style suggests has to happen inevitably. If you are a strong clan, you don´t want to get wiped just like no one else does, and so you will try to do whatever you can to prevent that. Now if wiping bases is easy no matter what the defenders do and how much they invest into their defenses, even significantly weaker and smaller clans or even solo players will have a good chance to at least strongly damage and raid your base. So what is the only rational course of action for this alpha clan to maintain their alpha status? Raid and grief EVERYONE ALL THE TIME. Which will quickly devolve into a complete monopoly of a single alpha clan over each PvP server. So then NO ONE will really have fun playing the game - the alphas will never again have any worthy opponents, and the remaining 95% of players will never even get a chance to build anything more than a basic T1 base before they get wiped.
Maybe you are a maso.chist (why the hell is that word censored???) who enjoys playing a game where they can never realistically get to the end game stuff, like the best weapons, armors and healing, T4 thralls, top pets, nice large T3 base etc. etc., but I can pretty much guarantee that the majority of players of any game ever does not share that sentiment.