This Game is a Joke

So I tried to bring back what the original poster of this thread said so we would not forget … what did i get???

This was solved instantly! Why are we still being UNcivil if this was solved instantly!!??

So WE ARE replying because it is not solved!

Just give all the people that want out a refund … and we are good!!!

Thank you community for having the power to censor us and give us refunds!!!

lets do it!!! REFUNDS!!!

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Refunds will never happen! We will never see much of an improvement in regards to bugfixing and lags either. That ship has long sailed.

This is one of this threads where I will repeat myself onces more. Funcom is at fault starting the game to spiral down drastically by not providing a stable gaming enviromnent. And its the pvp players fault that the abuse got out of hand so rapidely and agressively because they do not know when to stop.

As a developer you just can not make changes in favor only for one game mode and ignore the other side and simply hope for the best when things start to get complicated. You need to stay ahead of things and control situations and test update properly before they go live. You need to react to whats happening in your own game. You can not just sit back and say: “Well, it will work out. When I just ignore peoples complains longe enough the problems go away”.

Since 2018 we have given Funcom our whole trust and they have betrayed those trust immensely. No matter what people argue in their favor. Up to today they play the same trustcard and we fall for it every damn time. That is the only reason why we finally got this fomo shop system. Because they know we play death and stupid when it comes to this game. They do not have to deliver. All it takes is promissing us wine while delivering water and we players bite and swallow. That is the hard truth.

This age is the best proof. Announce big changes to the game, then deliver only half thought through and broken stuff that destroyes the remaining game balance to a point where whole years of progress have made go poof and on top make people loose their whole stuff. Then promiss to fix it, don´t fix it but put overexpensive buildingpieces and other broken items behind a big fat paywall and watch their players throwing money at them.

A lot of people have realized whats going on a long time ago. And they abuse the game the same way as the developers abuse us players for their purposes. People are not even afraid to admit they don´t care anymore. Abuse and even cheat the crap out of the game.

You can say what you want but that aint healthy for no game. No side cares. Not the players and not Funcom. Its not the game itself that is or ever was the problem. Its Funcoms terrible decission making.

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2018 I was full of hope for the game.
2019 I still enjoyed the game, but observed more and more of Funcom’s incompetence.
2020 and onwards I started bashing against them, because of their incompetence and lack of “game development skill”.

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Apples and car fenders. It is quite possible to be an adult AND be civil. Having a dick, even big one does not give you the right to BE a dick. Understand the difference? Being an adult means dealing with mature content civilly,

Ya I just made this up PC Update Age of Sorcery Chapter 2 (2022.12.06) - Patchnotes [Latest: Hotfix 1 - 2022.12.20] - #2 by Ignasi

Not saying there isn’t a lot more that could be done, but lets not disregard what little they have done.

You do get that consoles are getting the dirty end of the stick right? PC has issues but nothing compared to consoles. funcom will tell you it’s an issue with middle wear; which I had never heard of till now but it is what is use to get PC games on to consoles without recoding the entire game.

I’ve also said console players are experiencing what all us PC users experience with practically even console to PC port.

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You have a point. Sorry. Anyway … So who took up my challenge and went to play on Siptah (that was wrongly hyped as part of Conan Exiles! but it is not and … that we paid for and now can’t play) … … and had an awesome time???

Post! Your awesome experience! On Siptah … Southern Islands …

Wallets :wink:

We’re not playtesters. To be a playtester, your input has to be taken in consideration much more quickly than ours is on these forums.

Just because some companies get away with releasing low-quality games and/or updates to games, that doesn’t make their players into playtesters. :confused:

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Then don’t contribute anything. Frankly, neither I nor anyone else on the forums gives a damn whether you contribute or not. Some of us simply don’t like toxic crap. Anyone who has a problem with that can go to 4chan or a subreddit of their choice and spew their bile there. Here we have community flagging and if you aren’t capable of moderating your own tone, those who care will do it for you and no amount of whining will change that.

No, I don’t. I’ve agreed with plenty of criticism directed at Funcom, and I’ve posted plenty of my own. Just because I criticize them myself, doesn’t mean I like wading through tons of insult-riddled temper tantrums written by people with the maturity of a preschooler. If you are incapable of comprehending that, I have neither the time nor the crayons to keep explaining it to you.

Sure I do. I have the power to single-handedly censor you, and to give you refunds, and also to cure cancer and end world hunger. :roll_eyes:

How very adult of you to believe in that.

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Relevant

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Very relevant, indeed. Especially the section on why Age of Conan failed.

Watching that part of the video felt weird, because even though it was about a different game, I felt like it was talking about Conan Exiles.

Not acknowledging their own screwups, leaving serious bugs unfixed for ungodly amounts of time, constant performance problems, teeter-totter “balancing”? Yeah, that’s exactly the summary of why Conan Exiles never reached the potential all of us veteran players can see in it.

It looks like Funcom are incapable of learning from their own mistakes. On the other hand, you don’t really have to learn from your mistakes when you keep getting shielded from the consequences of said mistakes. I mean, they got bailed by the government first, then they got acquired by Tencent.

“If it ain’t broke, why fix it?”

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And why we’re all so looking forward to Dune :roll_eyes:

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I’m much more of a Dune fan than I ever was of Conan. As such, I was set to buy Dune as soon as available, despite Funcom’s (mis)handling of Conan Exiles.

Now, I’m not sure I’ll do so. If I can keep myself busy by playing other games, so that I don’t yield to my own fanboyish temptation, I hope I can wait until other people have spent their own money to provide me with their impressions.

You know, kinda like the policy I adopted towards BLB after I got burned too many times. Fool me once, and all that jazz.

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PVP with PVE safe zones, having fallen earth flash backs; clans camping city exits. Being me on that discord as well.
I read the books and am a fan of them, the first movies were ok. More in tune with the books then any of the conans; well the newer one was ok, at least the actor more resembled the character.

But with funcoms track record and my experience with them in Conan exiles, I’m real :grimacing: about the prospect of Dune.

If Conan exiles is a joke, Dune will be the punch line.

Age of Conan failed because it was never finished. Like in that video, the 1-20 game was actually pretty damn good, and it is the sole reason I’ll recommend the game to people looking for a quick little story to play through. Once you’re done with Tortage, the whole game changes.

AoC’s underlying systems are actually quite good as well. The combat is engaging, even though it is still technically a Tab-Target MMORPG like Everquest, World of Warcraft, and Final Fantasy XIV, it still has a bit more nuance to it that feels a bit more actiony. Which for the time was a brand new experience since action MMOs weren’t exactly a thing yet. Even now its still quite fun to kill stuff in that game.

The major issue is the content slides off in quality massively after you leave the starter area. While every NPC is voiced in Tortage, very few and I mean VERY FEW, like maybe 1% if not less) are voiced. Giving a very empty feeling compared to the starter area. Now, I’m not going to say you NEED fully voiced NPCs in a game. But when you set the stage of everything being voiced in the beginning, it feels off in the later stages.

The tasks and quests you need to do in areas outside of Tortage also fill a bit all over the place. While modern MMORPGs (and even AoC’s contemporaries) organize them into hubs, AoC did not outside of Tortage. The tasks also do not tie into a central plot of the zone you are doing them in. They’re just kind of random stuff the NPCs send you on randomly and arbitrarily.

The game was unfortunately pushed out far too early. And while bugs and such could easily be fixed, and they roughly were to an extent. I don’t remember there being any thing past your normal multiplayer shenanigans that you normally see in MMORPGs here and there. Nothing extremely gamebreaking. And definitely less than some of the industry big horses like WoW and FFXIV. But you can’t fix the base line content.

Well… you can, if you pull a multimillion dollar FFXIV 2.0 A Realm Reborn style fix. Which was something Funcom wasn’t going to be able to do in 2008. AoC’s failing was it was overly ambitious and had systems that never got realized (until Conan Exiles), and the content was never and will never got finished.

Conan Exiles has the exact opposite of that problem. The content is all here, the content is fine. But the systems that interact with it are haphazard and constantly going through tweaking. Which isn’t the result of the game being rushed out too early. But of an unrealized vision that is unfortunately coming out in piecemeal.

When the Age and Chapter system was announced and with Age of Sorcery, we kind of thought that it mean chunks of content being added to spice things up. With Sorcery being a one time thing that would change (or rather add in a cut system) a certain aspect of the game. We didn’t exactly expect that each Age would have a major impact on the systems of the game itself.

From what I understand of the feedback given by the community, focus groups, and other things. We’re likely not done with Age of War with the systems changes. The rollercoaster is going to keep going for another while yet. No idea if its going to be a good ride or not. Chapter 2 is really going to set the pace however, for good or bad has yet to be seen. Though we’ll get a sneak peek on the upcoming livestream.

I agree that Conan Exiles has the opposite of the problem you described, but the underlying causes are pretty much the same. The inability or unwillingness to acknowledge their own mistakes, the stalwart refusal to address them, and the maddening (and sometimes utterly incomprehensible) teeter-totter game design decisions, that seems to be Funcom’s hallmark.

Correct, it wasn’t the game that got rushed out too early, it’s the updates to it.

I would believe in an unrealized vision if I hadn’t see the game design decisions do several U-turns over the years.

Making drastic changes that go in a certain direction could be called “unrealized vision”. Making a drastic change to undo a drastic change that undid a previous drastic change? That’s just flailing around.

I don’t mind an Age that adds a big new feature and changes several fundamental systems. Hell, I don’t mind having a big revamp of fundamental systems with each Age. What I object to is a nearly content-free update that revamps the fundamental systems in a way that not only makes no freaking sense in context of previous changes, but also actively makes the gameplay experience worse.

It’s like saying “Hey, you didn’t get a cake this time around, but at least you got kicked in the nuts in return! Isn’t that great?” No, it’s effing not.

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Someone wise once told me we were in trouble once it was revealed Conan Exiles is not a game but a service. I consider the years past her declaration but before this current phase to be The Salad Days.

As a marketing person I can make several deductions from this, or I can give you my honest opinion based on gut, experience and human nature. None of them are particularly nice to Tencent.

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This game is truly a joke.
I just logged in to find out that my best Thrall wearing Godbreaker Armor and Ranissan just died while guarding door to my bedroom inside my base.
I checked the log, server had restarted and a hour later my thrall just died and then his gear decayed.
I did not expect that, I owned that thrall for maybe 3 weeks, he was not that old :joy:

:poop:

:older_man: Well acquainted with tencent :unamused:

This is very true.

I’ve learned a lot playing Ogame for many years.
Concepts like good and bad are really meaningless.

BUT a game, to be enjoyable, should grant people a wayout against stronger foes: Ogame had the Fleetsave, so that you can keep your ships/resources away while out.

Conan Exiles doesn’t have anything like that: should I play PVP, sure as hell, my base would get destroyed every night (most of times just for fun). And this really doesn’t teach you anything good.

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Chapter 2 is going to show whether there is a future for this game or we’re wasting our time here.

Feels like history repeating itself ?