What if a thrall dies because the game engine suddenly gets an “position x,y,z error, trying to compensate”?

It’s be like driving a road at 60 mph, then suddenly in a split second - getting teleported (Fringe TV series-style) 1 meter to the outside - retaining the momentum and all. Would that still be “your error”, or would that be something outside your control…? :thinking:

Some years back we had thralls take damage from lava (and die) in the volcano. It was determined by the devs then, that the NPC behaviour scrips are “too stupid to handle the environment, and that is not a design decision but technical limitation” - and the damage was turned of.

Correct me if I’m wrong, but I don’t think the NPC “AI” has been updated enough to valid basically “turning lava damage all around the whole map” - as this taking damage from falling seems to be…?