Thrall Cages, or those empty iron things in villages

Thrall cages provide a reliable alternative way to acquire followers.

A map-wide check occurs every 10 seconds, which assigns prisoners to about 33% to 50% of available cages. The tier and profession of the prisoner (fighters, archers, entertainers, or crafters) is randomized.

Not been my experience, ever. I’ve only ever found people in one cage… on the entire map. Bonebreakers bend. That is it. Now I may actually have found another here or there but it’s such a unicorn experience “eyyyy ahhh ummmm ya” doraleous. But if I was to judge the rest by how dependable the one at bonebreakers is, the rest are broken.

That’s pretty annoying.
Playing single player, I have the completely opposite experience. I guess the single player experience is the intended situation, as it pretty much fits the description you quoted.

For example, I’ve been visiting the four thrall cages around New Asagard in the last weeks (two in the town itself, one at the watchtower to the south, one at Lian’s Watch). They’re usually all occupied, and I often get pretty neat T4 crafters out of them. As a very rough estimate, I’d say a 10% chance per cage. May have been lucky, but it sounds too different from your experience to be explained by RNG alone.

My cages are always filled! Try to restart your game :+1:

Well aren’t you special.

This is has been on going since they introde it. There are cages I have never found anyone in. The villages around the sink hole are great for harvesting sorcerers. I’ve slaughtered them by the dozen during head hunters. The cage in thugrs stand has never had anyone in it. I’m up to 18 keys on a fresh game. In the chat the other day some one said they had 43 keys, because the cages are empty 98% of the time.

I have the total opposite.

Most cages have thralls in them

Jailor usually always has the keys

Both Siptah and Exiled lands

I’ll keep an eye out next time. and if it isn’t there I’ll update

Public server?

I went ahead and started a new server to see if the cages were broken - in other words i joined an OFFICIAL PVP server with a new character

To my conclusion they are WORKING as intended.

Once a thrall has been released

It’s best to wait till restart to come back and try again

And if the thrall still isn’t there. It has spawned at another cage on the map.

This is one of the best working mechanics in the game.

It’s the only one that really makes you have to go out for a reason. To FIND a thrall for your base.

It’s the closest thing to daily quests that cant be glitched.

Although there is an EASIER way. Which Im sure everyone is aware of.:face_with_medical_mask::face_with_medical_mask:

But since the topic was about the cages in the world being bugged or not.

The answer is they are NOT.

I’ll attach a video with proof that thralls are definitely in cages, and any player has a chance to find it, even as a new player.

Hopefully. :joy:

Good Luck Exiles,

:crossed_swords: & :man_mage:

Here is the video

Do those of us experiencing the opposite need to provide a counter-“proof” video showing the opposite to be true? I don’t know why multiple posters act like anyone finding them empty must just be mistaken. Not sure what’s so hard to believe about some of us always finding them empty.

Like Deacon wrote, this is how I’ve seen it since they implemented them, or before when they were only on Siptah. Not just making it up for fun!

Not sure if the changes about wild thrall spawning in the latest patch did anything to affect it, since I do recall on Siptah them being more often full the longer my server was up. But I’ll find out fast, since 98% of the time they are empty, and I got tons of keys.

Kana71 has a good point:

Even though some (including me in single player) regularly find thralls in cages, it is very well possible that others (e. g. in multiplayer) don’t, and that that’s a bug.

This experience may also be caused by a very dedicated other player farming cages in multiplayer - if somebody else frees thralls very quickly, you’ll only meet empty cages afterwards. But the 19 unused keys e. g. Deacon describes hint at something else going on. That’s a suspiciously long chain of bad luck.

So please, let us show some trust in the reports, even if one hasn’t had the same experience.

even in my single player game I barely saw anyone and if I do it’s all T1 and T2

And that is the issue. It’s like the gas mileage on car the dealer gives you. That is under peak driving conditions. NOT how people that are having issues with this play. So your proof falls flat in the face of reality. Like the projected gas mileage of cars.

“if anything is going to happen it’s going to happen out there” Capt. Ron.

What quite likely is happening is those cages only have residents after the server restart and once they are taken they never respawn.

I like this mechanic. I was chatting with some one that wanted to get their son in to the game but with out the slavery, think he was looking for a mod. But this mechanic offers you the option of being a hero and saving captured slaves rather then being an evil head thumping slaver. If it actually worked right.

Based on my limited experience (I play on official servers from time to time), the spawn rate for multiplayer isn’t high enough.

The spawn rate should be adjusted based on the number of players.

Apart from few specific spots (like the berserker spot), most cages I see are empty.

Let me rephrase

I joined an official server

Why do you guys want guaranteed thralls in the cages?

Is it so you can keep coming back every 15 min. to just grab another thrall ?

If you don’t like to grind. DONT play the game. It’s simple.

it would be stupid to have them in the same cages every time. For players to just farm it.

Play the game and stop complaining.

I actually do this on my current playthrough: no slave-taking, only thralls from jailor, purge cages and the tavern (which contributed very little as I started on Siptah). It works great - in single player. Armorer were a pita, but it can be the same with slave-taking.
Is a great way to play imho; you can actually play a good guy or gal for once in this… uhm… morally flexible world.

But that requires, of course, that stuff works. :wink:

I’m doing the same on my current run, it can bring back a bit more challenge to the game as well (no armorer or blacksmith at all yet - but I’ve got a T2 tanner… My best fighter so far is Sully, but that actually makes some sense in my view - better fighters would be less likely to be captured in the first place.)
But like you say, all of this is only an option if the mechanism works in the first place.

Ya that is it, has nothing to do with a broken mechanic at all :roll_eyes:

The mechanic isn’t broken.

It simply comes down to your dissatisfaction

On the odds you are receiving when trying to obtain these thralls.

On public servers it is going to be harder because you have more people

But if you goto enough spots you should find some.

Try marking them all on your map and get a route going.

Eventually you’ll get one.

The more people on the server. The harder it will be.

If they are also farming Jailors.