A suggestion that i think would make pvec a bit better
Introducing a mechanic that allows thralls on guard to attack enemy players during pvp window on pve-c
But instead of killing them there injured until the owner heals them
With some expensive new item ( for balance)
I play pvec because am not free to babysit a base all day but i would like my thralls to defend against players that come to attack me home
Without the fear of having all killed when am offline
So a injury system where the thrall is injured until healed seems fair and balanced.
What are you guys thoughts.