That is just a snap shot from that time, that day. We’ve told you before those servers are up 24/7, that does even begin to give you and idea of server load. The server loads have peaks and valleys based on time of day and day.

Also it seems console and PC servers run differently.
How bad a server ping is seems to depend on just who is on. Some connections lag a server worse then others.

And you go out of your way to make it real hard.

:100:

Do you know what server lag looks like? It’s not a loss in your FPS. That is a different issue. Thralls not responding, NPCs skipping around, enemies ignore you or attack open air not you, thralls skipping behind you tying to keep up, enemies running past you tuning coming back past you then turning again to attack. That is all server lag.

We haven’t said it wasn’t possible, just not practical.

We used to have a way to actually check the server health while playing. Have no idea why funcom removed it other then they didn’t want us to have that info.