# Thralls attacking the owner

**URL:** <https://forums.funcom.com/t/thralls-attacking-the-owner/13856>\
**Category:** PC Discussion\
**Created:** [June 1, 2018, 8:37pm UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856 "2018-06-01T20:37:24Z")\
**Posts on this page:** 5\
**Page:** 1

<div class="post-metadata">

**Author:** ![Caco](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/caco/32/23627_2.png) [@Caco](https://forums.funcom.com/u/Caco)\
**Post date:** [June 1, 2018, 8:37pm UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856/1 "2018-06-01T20:37:24Z")

</div>

Game mode: [Online]  
Problem: Bug | Performance | Misc]  
Region: [ALL]

If you get combat Thralls, put em in place, then create a clan, returning to base your Thralls will attack you on sight. This is very annoying because you have to kill Thralls you took so long to get and train.

I also would like to suggest QoL adding orders for Thralls don’t attack guests.

Steps on how to reproduce issue:

1. Build Wheel of Pain.
2. Get Thralls and place them around your base.
3. Create a clan.
4. Get attacked.

---

<div class="post-metadata">

**Author:** ![Karmana](https://avatars.discourse-cdn.com/v4/letter/k/b77776/32.png) [@Karmana](https://forums.funcom.com/u/Karmana)\
**Post date:** [June 1, 2018, 11:15pm UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856/2 "2018-06-01T23:15:36Z")

</div>

Sorta technically working as intended… This has been brought up repeatedly on forums.

Who ‘owns’ the thrall before you create a clan? “PCnamehere”  
Who ‘owns’ the thrall created after you create a clan? “clannamehere”

Since PCnamehere does not equal clannamehere, thrall attacks.

Solutions:  
Create clan before making first thrall  
Save thralls in a box, and only place them after clan is created

---

<div class="post-metadata">

**Author:** ![Caco](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/caco/32/23627_2.png) [@Caco](https://forums.funcom.com/u/Caco)\
**Post date:** [June 1, 2018, 11:51pm UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856/3 "2018-06-01T23:51:40Z")

</div>

Working as intended for who? codes? this can be changed easily. No sense at all this way, a new player will get frustated because he will never see this comming, people don’t like to see their time wasted because of a simple code.

---

<div class="post-metadata">

**Author:** ![Taemien](https://sea1.discourse-cdn.com/funcom/user_avatar/forums.funcom.com/taemien/32/2688_2.png) [@Taemien](https://forums.funcom.com/u/Taemien)\
**Post date:** [June 2, 2018, 1:19am UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856/4 "2018-06-02T01:19:36Z")

</div>

This is definitely a bug.

You can tell by when you follow the repro steps, the thrall who is attacking you can still be interacted with by holding the E button. You can move them and tell them to follow.

Ownership transfers, attack table does not.

---

<div class="post-metadata">

**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [October 19, 2018, 5:38pm UTC](https://forums.funcom.com/t/thralls-attacking-the-owner/13856/5 "2018-10-19T17:38:53Z")

</div>


