# Thralls decayed before base

**URL:** <https://forums.funcom.com/t/thralls-decayed-before-base/295901>\
**Category:** PC Discussion\
**Tags:** pve\
**Created:** [April 9, 2026, 7:42am UTC](https://forums.funcom.com/t/thralls-decayed-before-base/295901 "2026-04-09T07:42:34Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![grimomash](https://avatars.discourse-cdn.com/v4/letter/g/edb3f5/32.png) [@grimomash](https://forums.funcom.com/u/grimomash)\
**Post date:** [April 9, 2026, 7:42am UTC](https://forums.funcom.com/t/thralls-decayed-before-base/295901/1 "2026-04-09T07:42:35Z")

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Official server #1046 PvE - [g-portal.com](http://g-portal.com)  
I know they changed decay timer back to 10 days but the problem is my thralls decayed when my base was still there.

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**Author:** ![danielfrench100](https://avatars.discourse-cdn.com/v4/letter/d/7ba0ec/32.png) [@danielfrench100](https://forums.funcom.com/u/danielfrench100)\
**Post date:** [April 10, 2026, 1:02am UTC](https://forums.funcom.com/t/thralls-decayed-before-base/295901/2 "2026-04-10T01:02:43Z")

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Ran into something similar before and it’s honestly one of the most annoying things in the game, because it breaks the logic of the whole decay system. If the base is still there, thralls shouldn’t just disappear like that, especially within the supposed timer window. Makes me think it’s either a server-side bug or some hidden mechanic not working as intended. Phonexa came to mind since systems like that usually rely on consistent rules, and once they don’t, everything starts feeling unreliable.

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**Author:** ![system](https://global.discourse-cdn.com/funcom/original/1X/8d85ca8a66fb78fa7574e255b50aa722d634177b.png) [@system](https://forums.funcom.com/u/system)\
**Post date:** [April 17, 2026, 1:02am UTC](https://forums.funcom.com/t/thralls-decayed-before-base/295901/3 "2026-04-17T01:02:57Z")

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Closed on April 17, 2026, 1:02am UTC

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