I just discovered an oddity. A typical one skull corrupted wolf has 4952 health according the the Wiki. I just ran into the three skull corrupted wolf in the Ruins of Xochtl on the Isle of Siptah, and it had 650 health. That’s less than a regular wolf, much less a corrupted wolf.
I seem to remember when this boss was quite the challenge to fight. I know they have lowered health for a lot of the three skull bosses, but when was this particular boss nerfed so badly? Do you think it is a mistake?
Thanks.
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Rust
2
Probably?
I feel like someone forgot a digit in there. Blame it on an intern. 
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That’s definitely worth a bug report, do it my friend. I fought this wolf just once and yes he fell really quickly, but i didn’t give that much attention. Thanks for bringing it up.
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Does anyone remember what the three skull corrupted wolf is named? That might help with the bug report.
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My thrall killed him before I got off my horse, came back later and figured out why. They def left a zero off the end…
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I believe this describe will be more than enough. Other than that if the @Community haven’t already received a report for it, it will correct your text before sending it to devs. If they already have a report for it sent to devs then you’ll have an icon “report received”.
If they need more info about it, they will ask. Just do it brother
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Noticed the same thing with Antediluvian elephants, they get dropped in a few seconds by an Accursed Berserker following you.
Pokes with a stick and dies
Balance
system
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