I’m not sure. I wasn’t kidding when I said you should ask people who actually work with the devkit. I opened the devkit once or twice, saw some of the blueprints in there, and ran away screaming :rofl:

My hunch – and like I said, it’s just a hunch – is that it’s already more work than just including the .pak file from the new game in the classic game. For example, they reclassified which weapons are epic, which are legendary, and what those terms even mean for the gameplay. Does that mean the data tables are different? Is it modular enough to not matter? I don’t really know, but that just gives you an example of things you have to consider.

Even so, the Bazaar in the classic edition would be living on borrowed time. Sooner or later, they would make a change that they would need to backport into the classic edition if they want to keep selling Bazaar items there. Just a novel weapon effect would do it, now imagine a deeper revamp. :man_shrugging:

1 Like