There’s too many issues with pvp as is at the moment.

The hyper armor on weapons is scuffed. (Specially 1h weapons)
You can pretty much run forever and escape from a fight. (Stamina regen is silly atm)
The game devolved into hit and roll, the rolling thrust nerf somewhat mitigates that but it’s still not good enough imo. With spear being gone, daggers being overnerfed and shortsword being a meme, the meta sort of transitioned to bow (which is op in pvp), claws, greataxe (sometimes hammer), katana also became popular when the dash was bugged. But that’s mostly it when it comes to variety. It was much better when spear was still a thing imo as there was actually skill involved in the pvp with low stamina regen. You had to actually have good movement and be able to aim rather than spam rolls. Now it’s just sprint attacks with some weapons, and roll and hit with large swing weapons which require 0 aim, but that’s the way the devs decided to balance the game.

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